Fragrant Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his black fur in a pixie cut. His copper unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Fragrant has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid
Flaws: Disease, Antagonistic. Bonds: Attractive, Religious, Has a crush. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 4 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (2300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). A necklace of small pink pearls (4000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hagren Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries a battered shield and tarnished shortbow as well. His black hair is drawn into a tight pony tail with a cross scrunchie. He has amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He struck the Doctor job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Nature, Job. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Half-Plate.
Eran Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her blonde hair is unkempt and raggedy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.
History: Born to a Bather, her mother struggled to pay the bills. Through the years after Eran was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Eran's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Eran and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (1100 gp). Blue quartz (10 gp). 1 Minor magic item.
Sannl Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears grey leather gloves, a grey jacket, and tight pants. Her red hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is lazy and tries to find solutions quickly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Shepherd, but she was a colossal failure. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: Expand her business; and further expansion of business
Flaws: Insomniac, Lazy, Disease. Bonds: Attractive, Job. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 pp.
Ghaliver Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His blue eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast island. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 72 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 19 (+4) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'5". He wears a black tunic with green highlights, and long red pants that bunch up around his shoes, and his gloved hand is found clutching a greatsword. His hair, while still mostly white, has prominent grey streaks. His silver eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Tiefling culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Flaws: Racist, Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 2000 sp. Jet (70 gp). Red-brown spinel (70 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Aura Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. She has a penchant for wearing a ring with an oversized opal on her right hand. She sports a flattop fur cut. Her eyes are hazel and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born into a rich family. After coming to the age of reason, Aura took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Igden Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His eyes are gray and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has worked as a Shoemaker like his mother before him.
Motivation: To prove his worth to the world; and expand his business
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Military, Job. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 62 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (400 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (30 gp). Jeweled electrum ring (5000 gp). Gold music box (4000 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (30 gp). A silver and pearl hairclip (10 gp). A silver and pearl hairclip (10 gp). Jeweled gold crown (5000 gp). 1 Minor magic item. 1 Minor magic item.
Ralf Jacobs, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His moppish white hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 8 (-1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
