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NPC Generator

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Advanced [show]


Cloak Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a pastel cloak and cross-gartered grey stockings. She keeps her beige fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Cloak was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Cloak Wind, Female Tabaxi Commoner 7
Medium (5'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)8 (-1) 9 (-1)10 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Chrysoberyl (110 gp). Black star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Guy Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His hair is long and blonde with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His amber eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Guy was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found.

Ideals: Impeccable, Justice. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Guy Iranapha, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 15 (+2)6 (-2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Naeris Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Interpreter. His whole body is exceptionally muscular. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: He was born in a small island village. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Naeris Goltorah, Male Elf Warrior 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man sports brown clothing, slightly heavier than average wear. His clothes are grease stained in places. His hair is black and curly. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the west. Taklinn was born on a far northern island where he grew up under the tutelage of his father, an expert Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Taklinn Graybeard, Male Dwarf Rogue 9
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)16 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 40 pp. Jet (80 gp).


Social Check DCs


Moon Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long lavender fur is drawn into a two foot long braid. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Attractive, Slave, Family, Religious. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Moon Timber, Male Tabaxi Ranger 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 7 (-2)14 (+2)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Eggren Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. Her right leg appears badly burned and disfigured. Her rusty crest is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She enjoys reading and quiet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist, Logical, Gifted. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Eggren Argenthrixus, Female Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Mardred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears baggy grey pantaloons and a black scarf. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.

History: Born in the south to a Barber, Mardred learned a great deal about her mother's area of expertise. Mardred was born on a far southern plains where she grew up under the tutelage of her mother, an expert Barber. She tends to her Barber job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Logical, Impeccable. Bonds: Job, Immigrant. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Mardred Daraln, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)14 (+2) 9 (-1)6 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Arha Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. Her skin is fair and her fingers are delicate and long. Her silver hair is cut short. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the west, but her parents moved at a very young age to the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels that her past leaves her morally obligated to help; and she's looking for her big break

Flaws: Addict. Bonds: Enemies, Criminal record, Immigrant, Adventurer. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Arha Dumph, Female Half-Orc Paladin 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Athletics +7, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Infernal, Goblin, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman wears skinny pants and wears a yellow and tan robe with the hood down. Her clothes are grease stained in places. Her moppish blonde hair is in a traditional bowl cut. Her gray eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Elama grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Elama Ethanasath, Female Half-Elf Warlock 3
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp.


Social Check DCs

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