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NPC Generator

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Advanced [show]


Audhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is greying and her face has many wrinkles. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.

History: She was raised in a plains tribe. In her 10th year, her parents were killed by a gnolls raid, leaving Audhild alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Audhild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and revenge

Ideals: Entrepeneur, Impeccable. Flaws: Lazy. Bonds: Nature, Enemies. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Audhild Eversharp, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)9 (-1) 11 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp. Onyx (60 gp). Hematite (4 gp). Star rose quartz (60 gp).


Social Check DCs


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a kukri. His auburn hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Trym Spalding, Male Human Bard 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)9 (-1) 12 (+1)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Elizabeth Breeden, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is chestnut and curly. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Shoemaker mother left her crippled. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Elizabeth Breeden, Female Human Ranger 11
Medium (4'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 4 (-3)9 (-1)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 7
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His purple hair is unkempt and raggedy. His eyes, though not visible through his cowl, are black.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: He got into the Slave Trader business at a young age. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and expand his business

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Zepar Euphoria, Male Tiefling Wizard 14
Medium (5'0") Tiefling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 68 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 3000 gp. Deep green spinel (160 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears tight fitting clothing which further accentuates her frame. Her left hand appears badly burned and disfigured. She wears her hair in dreadlocks. Her violet eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Attractive, Poor. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Drenna Cooper, Female Half-Orc Sorcerer 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 14 (+2)3 (-4)
Skills Intimidation -2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp.


Social Check DCs


Myria Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a black mohawk this woman's hair draws a lot of attention. Her blue unseeing eyes seem to look past you.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Myria Glenfellow, Female Halfling Druid 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. Star ruby (1000 gp). Deep blue spinel (1400 gp). Rock crystal (30 gp). Blue sapphire (1000 gp).


Social Check DCs


Corkitron Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with violet slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: This man loves painting and to teach people painting more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better trade route.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Persistence. Bonds: Adventurer, Rich, Criminal record. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Corkitron Thistletop, Male Halfling Warrior 10
Small (3'4") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Numba Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely blue suit with brown socks and a vest with buckled shoes. Her golden hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has a rivalry with the Church that dominates her actions; and doesn't want to be a actor and was forced into it by her family

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Family, Religious. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Numba Folkor, Female Gnome Expert 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Korfel Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has done his best to style his brown hair to look like a famous performer. His gray unseeing eyes seem to look past you.

Personality: This man loves dancing and to teach people dancing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Korfel was born the youngest of three triplets. A freak accident while working with his Hunter father left him crippled. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and wants to raise his children well

Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Family. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Korfel Ofandrus, Male Elf Fighter 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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