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NPC Generator

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Advanced [show]


Sarah Bentley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple black line shooting up and back down. Her chestnut hair is matted, messy, and big. This violet eyed southerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Spy.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Sarah Bentley, Female Human Bard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 6 (-2)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Melissa Gyula, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Melissa Gyula, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow armored body suit, with a simple black line shooting up and back down. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Dwarven culture. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He got into the Masseuse business at a young age. He worked as a nervous Masseuse and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Dwarven people; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Bernard Beitz, Male Half-Elf Rogue 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Kadana Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple green robe with blue stripes complete with hood. Her green crest is braided into rings. Her eyes, though not visible through her cowl, are red.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Performer, who enjoyed hunting, Kadana was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: Many dire rats want her driven away; and she wants revenge against dire rats

Ideals: Joker. Bonds: Family, Nature, Rich, Enemies. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Kadana Daardendrian, Female Dragonborn Paladin 8
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 15 (+2)17 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Amethyst (70 gp). Jasper (60 gp). Star rose quartz (60 gp). Onyx (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and yellow. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Great Of Passion, Male Tabaxi Barbarian 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. Iolite (70 gp). 1 Everburning torch. 4 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Ermina Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She is portly but not overly obese. She has chestnut hair. This blue eyed easterner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the east to a Spy, Ermina learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Optimist, Impeccable. Flaws: Forgetful. Bonds: Job, Criminal record. Occupation: Spy

Voice: Stutters

Attributes [hide]

Ermina Hungate, Female Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Pogranix Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. Her crest is bronze and curly. She wears large thick round spectacles.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Pogranix was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Athletic, Artistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Pogranix Mystan, Female Dragonborn Rogue 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Nogu Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her brown hair is smooth and relatively long. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She struck the Miller job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Nogu Winthrop, Female Half-Orc Wizard 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Malachite (9 gp).


Social Check DCs


Quilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her golden hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quilla took refuge in the large cave and found the beat up trident and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Quilla Offund, Female Gnome Cleric 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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