Joser Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Bowyer. He wears his red hair up. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Joser took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Entrepeneur, Gifted. Flaws: Cynical. Bonds: Rich. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 20 pp. 1 Chain shirt. 1 Masterwork studded leather.
Pandjed Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. He wears his copper crest up. He has gold eyes and a green hat with a black feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Bricklayer business at a young age. After coming to the age of reason, Pandjed took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 4000 gp. 1 Medium magic item.
Nadarr Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His white crest is matted, messy, and big. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a wizard, Nadarr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Server, but he got bored and became a Jeweler. He now owns his own business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (13 gp).
Five Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his white fur down. This blue eyed southerner is not easily forgotten.
Personality: Five is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Carpenter business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and to be a assassin again
Ideals: Logical. Flaws: Depressed. Bonds: Job, Rich, Adventurer. Occupation: Carpenter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 82 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
Possessions: 700 gp. Sardonyx (80 gp).
Gunter Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Military, Poor. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 6000 sp.
Cockaby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his nunchaku ready. He has a very tight haircut. This violet eyed southerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.
History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp.
Cory Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized violet coat and is in decent physical shape. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east his family was never financially stable. A freak accident while working with his Unemployed father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's in love
Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Aramil has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Disease. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Ivellios Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his quarterstaff. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Ivellios does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Ivellios reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Flaws: Disease, Depressed, Antagonistic. Bonds: Military. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. Violet garnet (500 gp).
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