Fonkin Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue shirt with thin yellow vertical stripes and grey pants. His blonde hair is heavily combed to the left. His eyes are a pleasant amber.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he is greedy
Flaws: Hedonist, Fearful. Bonds: Attractive, Mentor, Rich. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Sard (30 gp).
Margery Reed, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a brown vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Baker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 125 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. His scarlet crest is heavily combed to the right. His red eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Adrex was left his mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To pay off his debts; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Family, Attractive, Military, Debt. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 14)
Armor Class 9
Hit Points 42 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
Possessions: 3000 gp. Sapphire pendant on gold chain (1300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Thradal hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he is greedy
Ideals: Philantrophist. Bonds: Enemies, Religious, Adventurer, Rich. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 76 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc, Halfling
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp. Black opal (600 gp). Golden pearl (140 gp).
Agnes Benson, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. She has a long auburn ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's looking for her big break.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 500 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Smoky quartz (70 gp).
Bethrynna Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. She has gray eyes and a blue hat with a black feather.
Personality: She dislikes all the random violence that takes place in the west. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Hunter father left her crippled. She has never given up on her music dream.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Pacifist, Artistic. Flaws: Ugly, Shy, Disease. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zâthra Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Layabout. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Marshal again; and to reunite with his absent father
Ideals: Logical. Flaws: Addict. Bonds: Job, Poor, Adventurer, Family. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 14)
Armor Class 10
Hit Points 98 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 800 pp. Blue quartz (7 gp). Hematite (7 gp). Azurite (7 gp). Onyx (20 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Star rose quartz (20 gp). Black pearl (200 gp). 1 Medium magic item.
Manea Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she desires power and/or immortality
Ideals: Disciplined, Logical. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp.
Enialis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has wavy white hair. He is baby faced.
Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. After a long history of fighting, Enialis and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp. Star rose quartz (70 gp). Lapis lazuli (14 gp). Azurite (14 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
