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NPC Generator

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Advanced [show]


Dustin Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy white hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Chance, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Pyra Art, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her red hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. Energy wise she seems alert and responsive.

History: Pyra was born in the west. At a young age she loved to build and create. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and wants to work out more often

Ideals: Athletic, Justice, Professionalism, Persistence. Bonds: Immigrant. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Pyra Art, Female Tiefling Wizard 6
Medium (4'9") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zanna Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan cloak and cross-gartered white stockings. Her golden hair is unkempt and raggedy. Her green eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Zanna studied abroad. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.

Motivation: She's attracted to the PC; and to reunite with her absent father

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Zanna Garrick, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 60 pp.


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With wild chestnut hair. Her eyes, though not visible through her cowl, are brown.

Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal music training, and achieved minor success. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes her a fraud; and she's in love

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Has a crush, Enemies. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Rogue 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bethrynna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. She has gray eyes and a blue hat with a black feather.

Personality: She dislikes all the random violence that takes place in the west. She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Hunter father left her crippled. She has never given up on her music dream.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Pacifist, Artistic. Flaws: Ugly, Shy, Disease. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Bethrynna Amastacia, Female Elf Druid 5
Medium (5'0") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Watson, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has dyed her greying black hair a little too much giving a sharp black color. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Emmeline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Military, Nature. Occupation: Actor

Voice: Raspy

Attributes [hide]

Emmeline Watson, Female Human Monk 11
Medium (4'7") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 33 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)10 (+0) 11 (+0)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His long red crest is drawn into a two foot long braid. His eyes are gold.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Tarhun was born with his mother's beautiful face. He worked as a nervous Doctor and found it very stressful. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Bonds: Attractive, Criminal record, Job, Debt. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Tarhun Verthisathurgiesh, Male Dragonborn Warlock 13
Medium (6'1") Dragonborn, Neutral Evil (CR 13)
Armor Class 14
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Stealth +8, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (400 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. His auburn hair is still thick. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Shy. Bonds: In love, Attractive, Military. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Nordak Bloodkith, Male Dwarf Warrior 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Fenriz Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blue, silky, and of moderate length. His silver eyes peer out from beneath his deerstalker green hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he is content

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Religious. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Fenriz Glory, Male Tiefling Ranger 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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