Shágflak Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is kept up in a ponytail inside a top hat. His eyes are a pleasant hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Apothecary business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Apothecary.
Motivation: Further expansion of business.
Flaws: Disease, Impulsive. Bonds: Poor, Job, Mentor. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 100 gp.
Warryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: Warryn was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Addict, Insomniac. Bonds: Attractive, Job. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 41000 sp. 1 Minor magic item.
Tod Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light white in addition to tight pants. With a patchy auburn beard and wild auburn hair. His eyes are a pleasant blue.
Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 11
Hit Points 133 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Terran, Giant
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (800 gp). Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Fire opal pendant on a fine gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Eldeth Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears grey cloth garments or leather armor. She has done her best to style her brown hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Doctor. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and to be a crown-heir again
Ideals: Gifted. Flaws: Insane. Bonds: Job, In love, Criminal record. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 80 gp.
Birel Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. Her eyes are a pleasant amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep; and she feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Lazy, Insomniac. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 3d10+5, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 400 pp.
Audhild Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends.
Ideals: Athletic, Passionate, Opinionated. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Pink pearl (80 gp). Onyx (60 gp). Iolite (60 gp). Deep blue spinel (200 gp).
Avelina Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is renowned for her bright yellow dresses and hats, and a wedding ring on her right hand. Her silver hair, when down, is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Avelina was left her father's suit of armor and trained in its use and care. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: In love, Military, Job. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Tree Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her lavender fur is still thick. Her fierce hazel eyes like to dwell on things.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her mother was called into army service. When Tree reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Secretive. Bonds: Military. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 55 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp.
Balimaar Hamilton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright brown suits and hats. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: Balimaar was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He now travels the world, in search of power and loot.
Motivation: Many giants want him driven away; and meet up once more with his childhood friend
Ideals: Opinionated, Logical. Bonds: Family, Adventurer, Enemies. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Silk rope. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
