Oriff Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her chestnut hair in a pixie cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her mother. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable, Extrovert. Flaws: Ugly. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
Ovina Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. Her red hair is heavily combed to the right. Her green eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Ovina studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 900 sp.
Aline Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears yellow cloth garments or leather armor, and a wedding ring on her left hand. She has done her best to style her chestnut hair to look like a famous performer. Her blue eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Flaws: Selfish, Antagonistic. Bonds: In love, Job, Nature. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Raam Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black, dusty cloak. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Depressed, Addict, Disease. Bonds: Job, Rich. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Silent Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her Stetson hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and to pay off her debts
Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 5 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 600 gp.
Neega Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'4" and wears a black top hat and black clothes. Her left hand appears badly burned and disfigured. She has styled her black hair well, parting it to the left. She tend to wears goggles to shield her eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Neega lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Neega took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.
Motivation: To protect her home; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Bonds: Enemies, Criminal record, Family, Guardian. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Foxilon Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Attractive, Military, Religious. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
Possessions: 12000 sp. Blue quartz (13 gp). 1 Minor magic item.
Roland Beckwith, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is still thick. His green eyes peer out from beneath his small brown hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Disciplined, Logical. Bonds: Poor, Adventurer, Criminal record. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
Nalaed Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large brown mantle and cape that has been intricately interwoven into her black robe. Her auburn hair has been sun bleached extensively. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Hunter like her father before her.
Motivation: To reunite with her absent father; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Religious, Immigrant, Job, Family. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 133 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
