Anverth Ningel, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern man wears tattered old clothes. His hair is golden and very short. His hazel eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Athletic. Flaws: Ugly, Insane, Hedonist. Bonds: Rich. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.
Mugrunden Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His scarlet crest is lengthy. His fierce red eyes like to dwell on things.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and money/treasure
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Racist. Bonds: Rich. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 10)
Armor Class 9
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Eye agate (10 gp). Deep blue spinel (1100 gp). Red garnet (120 gp). Black opal (1500 gp). Peridot (20 gp). Clear bright green emerald (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His moppish chestnut hair is in a traditional bowl cut. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.
History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has worked as a Mortician like his mother before him.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Margery Wellington, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'0" and wears a simple brown robe with black stripes complete with hood. Her right leg appears badly burned and disfigured. She wears a wide-brimmed hat to cover her moderate length black hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: A rival would like her out of the picture.
Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Masterwork manacles.
Gell Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of dire rats once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He left for the east, certain he would find work there.
Motivation: Someone believes him a fraud.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Immigrant. Occupation: Assassin
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Trail Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a deerstalker hat to cover her moderate length orange fur. She has green eyes and a brown hat with a white feather.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. After a long history of fighting, Trail and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1700 gp. 1 Minor magic item.
Myria Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her small hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful wizard made her what she is. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Myria's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to get a good night's sleep
Flaws: Ugly, Insomniac, Mundane, Antagonistic. Bonds: Mentor. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Ahvain Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, grey shirt, and tan tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy golden hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. Further he is a bit of a stoner and is frequently out of it.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Flaws: Antagonistic, Insane, Addict. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 90 pp.
Sweet Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy orange fur. She prefers to wear pastel clothing when she does not wear armor. She has a hunchback. She has moderate length orange fur. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Roofer, her father struggled to pay the bills. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: Many giants want her driven away.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Poor, Nature. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 6 (-2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Alexandrite (1200 gp). Deep blue spinel (1200 gp). Malachite (8 gp). Jade (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
