Curran Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears red cloth garments or leather armor. He has done his best to style his chestnut hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Curran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Bulzo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.
History: Bulzo was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Attractive. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Sardonyx (30 gp). Brown-green garnet (120 gp). Obsidian (11 gp).
Eberdeb Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white hair well, parting it to the left. His thin eyebrows rest above his beady amber eyes.
Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and a strong sense of loyalty to dragonborn people
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 80 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +6
Possessions: Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Engraver. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a cross on it. Her beige fur is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Tanner, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Bharash Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bristling with hidden weapons, mostly pickaxes and bastard swords. His crest is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Disease. Bonds: Criminal record, Religious, Rich. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1300 gp.
Shifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to cover her moderate length lavender fur. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.
History: She was raised by priests from a young age. She was taken from her home at a very young age. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Selfish. Bonds: Slave, Religious, Mentor. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 sp. 1 Full Plate. 1 Darkwood Buckler. 1 Half-Plate.
Dentratha Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered kukri and tarnished mace as well. Her black crest, when down, is lengthy. She has gleaming, smiling red eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Dentratha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of her son; and to unite with her brother
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Religious, Family. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 4 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1100 sp.
Donella Beren, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her head has been shaved. She has gleaming, smiling brown eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Donella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Donella's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Pelt Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her red fur has been sun bleached extensively. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Seamstress but believes her peers are too gung-ho.
History: Gifted from a young age, Pelt studied abroad. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pelt took refuge in the large cave and found the beat up morningstar and armor she uses now. She now spends her time doing works of charity.
Motivation: To prove her worth to the world.
Ideals: Philantrophist, Pacifist, Gifted. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Ignan, Celestial, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (30 gp). Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
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