Portia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her hair is chestnut, silky, and of moderate length. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is obsessed with her god.
History: She was raised by priests from a young age. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 62 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Three Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears baggy pastel pantaloons and a tan scarf. She has a penchant for wearing a ring with an oversized jet on her left hand. Her black fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Three hails from a village terrorized by giants. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Insomniac, Racist. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 25 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 5 (-3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +9 / 3d8+5, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 140 pp. Tourmaline (100 gp). Blue quartz (5 gp). Jasper (50 gp). Deep blue spinel (1400 gp). Blue star sapphire (1300 gp).
Elizabeth Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She would rather hide behind her crafts than deal with other people.
History: Elizabeth was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Solid gold idol (800 gp).
Zook Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting tan shirt and pants. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Performer for hire.
Motivation: He wants revenge against illithids; and to find somewhere to settle down
Flaws: Shy, Impulsive, Mundane. Bonds: Job, Enemies. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points -4 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 5 (-3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp. Blue sapphire (600 gp). Iolite (40 gp).
Balifra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female has a large grey mantle and cape that has been intricately interwoven into her blue robe. She is tall, broad shouldered and powerfully built. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She struck the Ploughman job and began her own company from there.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Justice, Entrepeneur. Bonds: Job, Criminal record, Family. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Broce Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on his belt. He wears a top hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Mortician profession.
History: Broce hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Joker, Persistence. Bonds: Rich, Job, Enemies. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 73 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Dorn Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and chestnut with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Spice Merchant, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 5000 sp. Golden yellow topaz (500 gp). Rich purple corundum (1000 gp). Deep green spinel (130 gp). Malachite (15 gp).
Jocelyn Atherton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man wears a tight fitting brown shirt and pants. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Gennal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: A powerful slaver made him what he is. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Rich, Attractive, Mentor. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: Eye agate (11 gp). Malachite (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
