Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is portly but not overly obese. His beige fur, when down, is lengthy. He has a dull look in his yellow eyes.
Personality: Five hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and a rival would like him out of the picture
Ideals: Artistic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1400 sp. 2 Tanglefoot bags.
Nagrette Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She has moderate length chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. A true patriot, Nagrette would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Nagrette hails from a village terrorized by giants. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime she has taken over work as a Sellsword and occasionally as a mercenary.
Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud
Flaws: Insane. Bonds: Enemies, Military. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Melissa Marlowe, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is long and blonde with streaks of red, and is pulled back with small grey clips. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy and tries to find solutions quickly.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and wants to raise her children well
Ideals: Opinionated, Gifted. Flaws: Ugly, Addict, Lazy. Bonds: Poor. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. Banded agate (10 gp).
Zook Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Miller uniform. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Zook was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Miller for hire.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp. Tiger eye turquoise (14 gp).
Heather Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a yellow and black handkerchief worn on her left side and is in decent physical shape. Her hair is auburn and curly. She has gleaming, smiling hazel eyes.
Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in a small desert village. A gifted student she started as a Roofer, but she got bored and became a Sailor. She has never given up on her singing dream.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Lapis lazuli (13 gp).
Andraste Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan tunic with brown highlights, and long tan pants that bunch up around her shoes. She keeps her golden hair in a pixie cut. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her mother.
History: Andraste was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the west.
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Poor, Job. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Jade In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a perfectly clean shirt and pair of pants. Her lavender fur is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Sold as a small child to a brothel owner, Jade was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Ploughman, but she got bored and became a Dyer. She then took over the family business and is one of the better Dyer for hire.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new dyer responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor, Job. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 90 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (1700 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cecily Remington, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is lengthy. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She feeds upon the attention of others.
History: Her mother raised her in a mountain cabin. Through the years after Cecily was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Cecily's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane, Insomniac. Bonds: Attractive, Nature. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp).
Ovina Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple grey robe with blue stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is lengthy and is close to two feet long. She has several tiny amber earrings on each ear.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent father; and money/treasure
Bonds: Attractive, Rich, Family, Religious. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 4000 cp. 1 Superior lock.
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