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NPC Generator

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Advanced [show]


Vaina Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her whip. She has moderate length golden hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things.

Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Vaina Withrethin, Female Elf Wizard 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has a moderate pudge and is not very fit. His golden hair is braided into rings. He has gray eyes.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Eberk Bigtoe, Male Dwarf Bard 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 10 (+0)7 (-2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 300 pp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved bone or ivory statuette (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in a clean white cloak covering her clean studded leather. Her hair is golden and very short. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Entrepeneur. Flaws: Insane, Shy. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Vanchu Ramsay, Female Half-Orc Expert 5
Medium (5'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Azurite (14 gp). Deep green spinel (90 gp). Sard (50 gp).


Social Check DCs


Ermina York, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears skinny pants and wears a brown and white robe with the hood down. She keeps her blonde hair in a pixie cut. Her ears are large.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.

History: She got into the Courier business at a young age. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and sabotage a competitor

Ideals: Athletic, Professionalism. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Ermina York, Female Human Monk 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 600 gp. Fiery yellow corundum (1500 gp). Jasper (30 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Silver pearl (100 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Everleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His hair, while still mostly golden, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Shane was born with his mother's beautiful face. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shane's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Gifted. Flaws: Disease, Shy, Antagonistic. Bonds: Attractive. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Shane Everleigh, Male Human Aristocrat 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4

Possessions: 3000 gp.


Social Check DCs


Hamil High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Professionalism, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Hamil High-hill, Male Halfling Wizard 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 6000 sp. Azurite (8 gp). Tourmaline (110 gp). Red garnet (110 gp).


Social Check DCs


Krimmon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man has a large white mantle and cape that has been intricately interwoven into his grey robe and is in decent physical shape. He has styled his white hair well, parting it to the left. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: Krimmon was born in the west. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, In love. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Krimmon Hilltopple, Male Halfling Wizard 9
Small (2'10") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)6 (-2) 14 (+2)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp. Jeweled anklet (1000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His beige fur is singed and shortened. His thin eyebrows rest above his beady yellow eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Moon In the Wind, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4

Possessions: 260 pp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Traulam Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her brown hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Traulam was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Traulam's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Slave, Rich. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Traulam Ethanasath, Female Elf Druid 9
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 pp. Violet garnet (1500 gp). Black star sapphire (1100 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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