Curran Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. He has a very tight haircut. He has a tattooed face.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Ignan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp.
Avelina Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple violet robe with brown stripes complete with hood. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Always inclined to offer people food she seems plenty friendly. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: Avelina lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their daughter. She worked as a Painter, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Philantrophist, Pacifist. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Ildrex Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His brass crest is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ildrex took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He then took over the family business and is one of the better Laborer for hire.
Motivation: Sabotage a competitor; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1600 gp.
Shifting Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a large pastel jacket. Her orange fur is matted, messy, and big. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Shifting will drive conversation. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Extrovert, Impeccable, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 95 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Ignan, Abyssal, Celestial
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (70 gp). 1 Minor magic item.
Ermina Cornish, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Mason uniform. She is physically well-built. She is bald on top and has large silver tufts of hair around her ears. Her amber unseeing eyes seem to look past you.
Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Mason. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Expand her business.
Ideals: Artistic, Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Breeden, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants, and carries daggers. She keeps her white hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and to clean up the streets
Ideals: Fighting, Philantrophist, Gifted. Bonds: Criminal record, Adventurer, Guardian. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Orryn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Orryn was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Job, Rich. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 48000 sp.
Roondar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He has styled his silver hair well, parting it to the left. His amber eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Ideals: Joker, Fighting. Bonds: Military, In love, Adventurer. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 116 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 3000 gp. Iolite (80 gp). White pearl (50 gp). Obsidian (5 gp). Hematite (5 gp). Moss agate (5 gp). Black pearl (1600 gp). Blue star sapphire (1100 gp). Peridot (80 gp). Violet garnet (1600 gp). Violet garnet (1600 gp).
Mara Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. Her silver hair is lengthy. Her skin is flawless and her green eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Mara was born with her mother's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted arcane powers by her dying brother.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Attractive, In love. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 59 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: Chalcedony (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
