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NPC Generator

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Advanced [show]


Werydd Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is dressed in a clean brown cloak covering her clean studded leather. Her brown hair is knotted and matted. Her fierce gray eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Werydd was born in the west. At a young age she loved to build and create. She moved out east to avoid the crime she committed. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and an old rival family wants her found

Ideals: Optimist, Persistence. Bonds: Has a crush, Criminal record, Family. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Werydd Rubyeye, Female Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Beast Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her morningstar ready. She keeps her yellow fur in a flapper bob. Her blue eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Forgetful. Bonds: Poor, Guardian. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Beast Of Shadows, Female Tabaxi Rogue 10
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 23 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp.


Social Check DCs


Vistra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears brown painted combat armor at almost all times. Her red hair is cut jaggedly and amateurishly. Her fierce violet eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Vistra hails from a village terrorized by gnolls. Her first spouse was a Barrister, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Opinionated, Philantrophist. Bonds: Enemies, Family. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Vistra Eversharp, Female Dwarf Adept 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 210 gp. Citrine (40 gp). Zircon (40 gp).


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny amber earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Tabaxi people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic, Disciplined. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Solomon Marley, Male Human Fighter 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)9 (-1) 8 (-1)17 (+3)
Skills Animal Handling +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 300 sp. Smoky quartz (50 gp).


Social Check DCs


Zog Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears black painted combat armor at almost all times. His clothes are grease stained in places. His red hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Zog Kinsley, Male Half-Orc Aristocrat 5
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Jade (100 gp). Rock crystal (30 gp). Coral (100 gp).


Social Check DCs


Hrathy Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her sai. Her silver hair is cut short with large spiked bangs in the front. Her eyes are gray and catlike.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. In her 17th year, her parents were killed by a dire rats raid, leaving Hrathy alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Enemies. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Hrathy Sheldon, Female Half-Orc Warlock 6
Medium (5'1") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. Chrysoprase (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with grey skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She keeps her long brown hair kept up in a rat tail. She has brown eyes and a white hat with a grey feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Myria has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and she seems to be bored by most things

Ideals: Fighting. Flaws: Antagonistic, Disease, Mundane. Bonds: Has a crush. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Myria Goodearth, Female Halfling Warrior 3
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Jade (140 gp).


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her hair is cut close to her head. Her blue eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Zanna lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. By chance she met her sister recently and the two have been together since.

Motivation: She is unsatisfied with her job; and to protect her home

Flaws: Depressed. Bonds: Attractive, Family, Job, Guardian. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Zanna Beren, Female Gnome Warrior 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Brown-green garnet (130 gp).


Social Check DCs


Torgga Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western woman, she is dressed in an above average manner. She has dyed her greying golden hair a little too much giving a sharp golden color. Her green eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her father's forge. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Secretive. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Torgga Gorunn, Female Dwarf Commoner 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)19 (+4) 8 (-1)9 (-1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc, Ignan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Alexandrite (300 gp). Blue sapphire (1100 gp). Golden yellow topaz (300 gp). Red garnet (80 gp). Banded agate (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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