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NPC Generator

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Advanced [show]


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. His auburn hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. During his travels, Veit and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Veit discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Veit fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He'd like to take his coworkers down a peg; and to be a banker again

Ideals: Logical. Flaws: Disease, Insane. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Veit Balderk, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Superior lock.


Social Check DCs


Rimple Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his white hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist, Fighting. Bonds: In love, Nature. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Rimple Musgraben, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kristryd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and wears many layers of old clothing at all times. She has no hair. Her brown unseeing eyes seem to look past you.

Personality: Kristryd hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Kristryd took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Kristryd Orcfoe, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)12 (+1) 17 (+3)2 (-4)
Skills Insight +5, Performance -2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 230 gp.


Social Check DCs


Anne Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her eyes are brown and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Animals are drawn to her, and she is able to talk to them.

History: She was born into a rich family. Her first spouse was a Bather, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Merchant job and began her own company from there.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Anne Tealeaf, Female Halfling Bard 7
Small (2'8") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 26 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. Blue quartz (5 gp). Chrysoprase (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He inherited the family business which he has now maintained for 14 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Job, Enemies. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Landon, Male Human Bard 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Baelitae Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. A true patriot, Baelitae would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Baelitae Berevan, Female Half-Elf Rogue 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 17 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Bilga Cholmondeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. Her hazel eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Bilga will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Bilga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Bilga Cholmondeley, Female Half-Orc Fighter 15
Medium (5'3") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 143 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 2000 gp. Blue star sapphire (500 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Rock crystal (30 gp). Deep green spinel (70 gp). 1 Medium magic item.


Social Check DCs


Valanthe Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a fancy violet dress. She is muscular with a powerful set of arms. Her white hair is wavy and long. This brown eyed easterner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the east to a Assassin, Valanthe learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.

Motivation: She has a crush on the local Healer.

Ideals: Disciplined. Bonds: Attractive, Has a crush, Job, Adventurer. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Valanthe Amastacia, Female Half-Elf Sorcerer 10
Medium (5'0") Half-Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Religion +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her clothes are grease stained in places. With wild chestnut hair. She has a dull look in her blue eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Courier in town.

History: She was raised in a white middle class family as the only child. Through the years after Quilla was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Quilla's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Quilla and her spouse have recently divorced.

Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Quilla Horcusporcus, Female Gnome Aristocrat 11
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 92 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)10 (+0) 8 (-1)5 (-3)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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