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NPC Generator

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Advanced [show]


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Ruler. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Ruler.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Map Maker, and she perpetually has her kukri ready. Her red fur is singed and shortened. Her thin eyebrows rest above her beady amber eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Map Maker in town.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Military. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Windy In the Wind, Female Tabaxi Aristocrat 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jasmine Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her whole body is exceptionally muscular. She keeps her silver hair in a pixie cut. Her eyes are hazel and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She struck the Stableman job and began her own company from there.

Motivation: Money/treasure; and expand her business

Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Jasmine Stoutbridge, Female Halfling Aristocrat 15
Small (2'11") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length cinnamon fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Three was raised in a hard working conservative environment. A gifted student he started as a Detective, but he got bored and became a Tailor. He has worked as a Tailor like his mother before him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Three In Woods, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 700 gp. Fiery yellow corundum (1400 gp). Jasper (20 gp). Blue quartz (12 gp). Eye agate (12 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Shifting Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length yellow fur. His eyes are copper and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shifting took refuge in the old dungeon and found the beat up shortbow and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Shifting Mirror, Male Tabaxi Rogue 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2000 gp. Eye agate (15 gp). Rose (50 gp). Onyx (50 gp). Violet garnet (800 gp). Eye agate (15 gp). Obsidian (15 gp). Azurite (15 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


Murook Wallace, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her hair is auburn, silky, and of moderate length. Her eyes are likewise amber.

Personality: While she acts the brute, she is far gentler than she would appear. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the north, but her parents moved at a very young age to the east. Murook was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Glassblower. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Fighting. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Murook Wallace, Female Half-Orc Barbarian 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 10 (+0)9 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. Jasper (60 gp). Rhodochrosite (9 gp).


Social Check DCs


Rezena Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman has a large green mantle and cape that has been intricately interwoven into her white robe. She has a penchant for wearing a ring with an oversized opal on her left hand. She sports a flattop crest cut. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Junk Dealer business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Addict, Selfish. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Rezena Gygazzylyshrift, Female Dragonborn Cleric 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Athletics +6, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Onyx (20 gp). 1 Breastplate.


Social Check DCs


Ida Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. Her red hair is matted, messy, and big. This green eyed westerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has had some formal poetry training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Religious. Occupation: Servant

Voice: Whispers

Attributes [hide]

Ida Nobles, Female Half-Elf Adept 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Sariel Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, constantly wearing a tan suit, white shirt, and black tie. Her hair is long and red with streaks of chestnut, and is pulled back with small tan clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Sariel will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: To end her boredom; and expand her business

Ideals: Extrovert. Flaws: Mundane. Bonds: Religious, Nature, Job. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Sariel Qualanthri, Female Elf Paladin 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Iolite (50 gp). Lapis lazuli (8 gp). 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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