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NPC Generator

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Advanced [show]


Roondar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with white socks and a vest with buckled shoes. He is physically well-built. His hair, while still mostly auburn, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Optimist, Philantrophist, Athletic. Bonds: Poor. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Roondar Garrick, Male Gnome Druid 12
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Elven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Blue quartz (14 gp). Alexandrite (700 gp). Iolite (30 gp). Deep blue spinel (700 gp). Rich purple corundum (600 gp).


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Roofer uniform. His hair is golden and curly. His eyes are violet and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He has worked as a Roofer like his father before him.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Racist, Mundane. Bonds: Job, Religious, Slave. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Cory Vance, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Duergath Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" northern man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To get a good night's sleep; and he wants to get laid

Flaws: Selfish, Addict, Insomniac. Bonds: Rich, Has a crush. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Duergath Stoutale, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 230 gp.


Social Check DCs


Kiirith Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black cloak and cross-gartered red stockings. He has wavy scarlet crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich eastern family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Kiirith Pfaphnyrennish, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean blue cloak covering her clean studded leather. Her silver hair is wavy and long. Her eyes are violet and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Enidda studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has worked as a Architect like her father before her.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Enidda Folkor, Female Gnome Ranger 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Embroidered silk and velvet mantle with numerous moonstones (600 gp). A roughly beaten golden orb (120 gp).


Social Check DCs


Flame Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears his beige fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Opinionated, Philantrophist, Athletic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flame Of Storm, Male Tabaxi Monk 5
Medium (6'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Quick Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely brown suit with black socks and a vest with buckled shoes. His fur, while still mostly lavender, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Servant, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Job, Criminal record. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Quick Paws, Male Tabaxi Fighter 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: Fire opal (1400 gp). Onyx (50 gp). Rhodochrosite (9 gp). Obsidian (9 gp). Malachite (9 gp). Azurite (9 gp). Deep blue spinel (200 gp). Fire opal (1400 gp). 1 Minor magic item.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a halberd. He has no hair. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He comes from a rich northern family. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Paladin 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Jane Van Es, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and tan handkerchief worn on her left side. Her skin is fair and her fingers are delicate and long. With bright silver hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.

History: She was born in the east, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Jane Van Es, Female Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Amethyst (70 gp).


Social Check DCs

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