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NPC Generator

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Advanced [show]


Curran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He has no hair. He has a dull look in his hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. During his travels, Curran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Curran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Curran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Forgetful, Disease. Bonds: Adventurer, Family. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Curran Tealeaf, Male Halfling Barbarian 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Mindartis Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is renowned for his bright yellow suits and hats. His skin is also unnaturally pale. His red hair is heavily combed to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Mindartis Larson, Male Half-Elf Commoner 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Umpen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue coat over a brown low-cut shirt, and a small hat upon his head. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Family, Military. Occupation: Farmer

Voice: German accent

Attributes [hide]

Umpen Nackle, Male Gnome Adept 11
Small (3'8") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)18 (+4) 14 (+2)8 (-1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan, Undercommon, Goblin
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1600 gp. Obsidian (12 gp).


Social Check DCs


Drenna Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears bulky white painted plate armor. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady gray eyes.

Personality: She loves telling others what to do and how they should feel about things. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Drenna hails from a village terrorized by gnolls. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against gnolls.

Ideals: Opinionated, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Drenna Hornsby, Female Half-Orc Bard 2
Medium (4'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Just what you see.


Social Check DCs


Right-Handed Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown fur up. His eyes are copper and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Right-Handed took refuge in the large cave and found the beat up pickaxe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic, Addict, Shy. Bonds: Nature, Rich. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Right-Handed Shore, Male Tabaxi Warrior 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Kerkad Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black shirt with thin pastel vertical stripes and green pants, and a wedding ring on his right hand. His copper crest is matted, messy, and big. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: In love. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Kerkad Delmirev, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Religion +7, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Terran, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 160 pp.


Social Check DCs


Gruk Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. His gray eyes peer out from beneath his feathered white hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gruk was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Persistence, Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Gruk Astley, Male Half-Orc Adept 9
Medium (5'5") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 8 (-1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Hematite (5 gp). Blue quartz (5 gp). Azurite (5 gp). Black pearl (1600 gp). Bloodstone (70 gp). Sardonyx (70 gp).


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brass crest in a pixie cut. His eyes, though not visible through his cowl, are red.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Guardian. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Dadalan Norixius, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Senteq Nackle, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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