Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple blue robe with tan stripes complete with hood. His white hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Caeldrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a necromancer, Caeldrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Impeccable, Justice. Bonds: Mentor, Adventurer. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He wears a colorful flower in his red fur. His blue eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Butcher, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Bonds: Immigrant, Attractive, Religious, Poor. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Undercommon, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 900 gp. Rich purple corundum (1600 gp). Freshwater pearl (10 gp). Carnelian (20 gp). Red spinel (70 gp).
Kyle Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is long and black with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Enemies, Military. Occupation: Scribe
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.
Ahinar Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a violet cloak and cross-gartered grey stockings. Her hair is long and brown with streaks of chestnut, and is pulled back with small violet clips. She has several tiny jet earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she has money and likes to spend it
Ideals: Athletic, Fighting, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 170 pp. Moss agate (6 gp). Red garnet (80 gp). Golden yellow topaz (1000 gp). Sard (80 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1200 gp). Eye agate (6 gp).
Semyaza Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a green collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her purple hair is kept up in a ponytail inside a deerstalker hat. She has white eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She ran away from her former home and has been making her living as a Barber for the past few years.
Motivation: She is content; and she is unsatisfied with her job
Flaws: Antagonistic, Mundane. Bonds: Criminal record, Family, Job. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Cumpen Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is long and chestnut with streaks of red, and is pulled back with small tan clips. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Cumpen embodies much of what other species detest in the Gnomes. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a island tribe. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Nature. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 200 gp.
Emerald Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky brown painted plate armor. Her fur, while still mostly white, has prominent grey streaks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: An old rival family wants her found.
Ideals: Artistic, Gifted. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Elven, Giant, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 5000 sp. A delicate brass dragon egg (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Clare, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered tan stockings. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her red hair up in a very large beehive style do. She has gleaming, smiling gray eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Dyer like her father before her.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Impeccable, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1900 gp. Fire opal pendant on a fine gold chain (1800 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Zûmug Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is matted, messy, and big. He has blue eyes and a white hat with a brown feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûmug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3100 gp. Chrysoberyl (150 gp). Rich purple corundum (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!