Gruk Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His tied-back hair is red. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gruk is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a wizard, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He would like to get married and retire.
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 13)
Armor Class 14
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Giant, Aquan
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. Jet (120 gp). Tiger eye turquoise (14 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Iolite (20 gp).
Irann Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue top hat and blue clothes. Her hair is long and chestnut with streaks of white, and is pulled back with small blue clips. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her job bores her to no end. She has decided to make it more interesting.
History: Irann was raised in a hard working conservative environment. She moved out south to avoid the crime she committed. She has been a successful dealer in antiques buying low and selling high.
Motivation: Seeks redemption; and she desires power and/or immortality
Ideals: Athletic, Entrepeneur. Bonds: Adventurer, Criminal record, Job. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 pp.
Irann Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow painted combat armor at almost all times. She is portly but not overly obese. She has no hair. She wears an eyepatch.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a Farmer, her mother struggled to pay the bills. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Tailor.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Fabien Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut short. He has a tattooed face.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: Expand his business.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 15
Hit Points 27 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Brown-green garnet (50 gp). Jet (50 gp). Chrysoberyl (50 gp). Chalcedony (80 gp). Deep blue spinel (400 gp). Carnelian (80 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallthra Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She has the majority of her body covered in plate, and her gloved hand is found clutching a shield. She wears a colorful flower in her red hair. She has several tiny ruby earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: To be a Spy again.
Bonds: Attractive, Rich, Job, Religious. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Blue quartz (15 gp). Eye agate (15 gp).
Sammal Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He wears a top hat to hide his balding. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Body Guard.
Motivation: Wants to open a new tavern; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted, Athletic. Bonds: Job, Military. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 10000 sp. Golden yellow topaz (1100 gp).
Robert Sutton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are gray.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.
History: Robert hails from a village terrorized by goblins. Robert was born on a far southern desert where he grew up under the tutelage of his father, an expert Masseuse. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and a deep hatred of goblins
Ideals: Professionalism, Entrepeneur. Bonds: Rich, Enemies, Immigrant. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Amethyst (100 gp). 1 Masterwork Common Ranged Weapon.
Dain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is red, silky, and of moderate length. His hazel eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Shipwright, who enjoyed hunting, Dain was taken on many hunting expeditions. Through the years after Dain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dain's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp. 1 Half-Plate.
Vapula Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a desert tribe. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: To protect her home; and to unite with her sister
Flaws: Ugly, Impulsive. Bonds: Nature, Family, Guardian. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp.
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