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NPC Generator

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Advanced [show]


Rosalind Badger, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and likes to wear ponchos typically of a light grey in addition to tight pants. Her auburn hair is smooth and relatively long. Her eyes are amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rosalind took refuge in the old dungeon and found the beat up glaive and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Many giants want her driven away; and to unite with her sister

Ideals: Fighting, Philantrophist. Bonds: Nature, Enemies, Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Rosalind Badger, Female Human Expert 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 17 (+3)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Andram Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries shields. He keeps his black hair in a flapper bob. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Andram lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious, Family. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Andram Cryptic, Male Tiefling Paladin 13
Medium (6'8") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 121 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 8 (-1)18 (+4)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.


Social Check DCs


Paela Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. She has green eyes and a red hat with a tan feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Paela began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants revenge against giants; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Paela Honeypot, Female Halfling Commoner 3
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 5 (-3)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Smoking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in a clean pastel cloak covering her clean studded leather. Her lavender fur is long and unkept. She has several tiny jet earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people she will do her best to conceal her emotions and appear jolly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Smoking Plume, Female Tabaxi Fighter 12
Medium (6'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 47 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 100 pp. Moss agate (5 gp). Alexandrite (1200 gp). Brown-green garnet (130 gp). Malachite (5 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Zircon (30 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolen Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Rolen was born on a far southern plains where he grew up under the tutelage of his father, an expert Apothecary. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things.

Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Immigrant. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Rolen Conway, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Lone Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Map Maker uniform. Her fur is red and curly. Her face is scarred and worn.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.

History: She was born in the south, but her parents moved at a very young age to the west. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Lone Shore, Female Tabaxi Ranger 8
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Mogg Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a broad hat to cover his moderate length white hair. He has gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and regain custody of his daughter

Ideals: Justice. Flaws: Insomniac. Bonds: Mentor, Poor. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Mogg Kelsey, Male Half-Orc Cleric 7
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)4 (-3) 14 (+2)4 (-3)
Skills Animal Handling +5, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûkâ Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries axes. His silver hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Tûkâ Anderton, Male Half-Orc Commoner 16
Medium (5'6") Half-Orc, Chaotic Evil (CR 16)
Armor Class 8
Hit Points 21 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)17 (+3) 15 (+2)9 (-1)
Skills History +8, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Dwarven, Halfling
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3

Possessions: 3000 gp. Tourmaline (110 gp). Blue quartz (9 gp). Chrysoberyl (110 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Purban Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light red in addition to tight pants. His silver hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Purban hails from a village terrorized by goblins. Purban was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Purban decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Hedonist. Bonds: Enemies, Criminal record, Adventurer, Job. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Purban Glenfellow, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Azurite (10 gp). Chalcedony (30 gp).


Social Check DCs

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