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NPC Generator

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Advanced [show]


Breena Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a very tight haircut. Her thin eyebrows rest above her beady green eyes.

Personality: Breena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy and tries to find solutions quickly.

History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Lazy, Fearful. Bonds: Rich. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Breena Beren, Female Gnome Sorcerer 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 15
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 900 gp. Brown-green garnet (40 gp). Eye agate (5 gp). Blue star sapphire (800 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and brown with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His amber eyes peer out from beneath his feathered red hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Osco was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Osco Quickstep, Male Halfling Ranger 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 sp.


Social Check DCs


Cloak On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her eyes are amber and beady.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Cloak was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Sailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Shy. Bonds: Job, Mentor, Criminal record. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Cloak On the Water, Female Tabaxi Barbarian 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. Chalcedony (80 gp). Obsidian (10 gp). Rock crystal (80 gp). 1 Average lock.


Social Check DCs


Ar-Karo Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a black scarf. His skin is fair and his fingers are delicate and long. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Ar-Karo Westcott, Male Half-Orc Warlock 8
Medium (6'2") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has styled his black hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Bounty Hunter, Heward learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business

Ideals: Athletic, Fighting. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Heward Coulson, Male Half-Elf Bard 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Hadarai Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hadarai was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hadarai took refuge in the old dungeon and found the beat up kukri and armor he uses now. He struck the Guard job and began his own company from there.

Motivation: To be a Layabout again; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Guard

Voice: French accent

Attributes [hide]

Hadarai Aloro, Male Elf Fighter 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 4 Antitoxin.


Social Check DCs


Dara Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her golden hair is kept up in a ponytail inside a Stetson hat. Her brown eyes peer out from beneath her Stetson yellow hat.

Personality: Calm and collected, she is a well trained Barrister. Dara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Flaws: Hedonist. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Dara Hanali, Female Half-Elf Druid 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp.


Social Check DCs


Nija Flair, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. She keeps her long white hair kept up in a rat tail. Her eyes are black.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Nija studied abroad. Her druidic abilities were realized during a raid on her village. Recently she has begun working with bootleggers and crooks.

Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Nija Flair, Female Tiefling Rogue 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Merla Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears red trousers with black and green striped suspenders. She wears various colorful collared shirts. Her blonde hair is still thick. Her gray eyes peer out from beneath her small red hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Healer, Merla learned a great deal about her mother's area of expertise. Cursed with unlife at a very young age, Merla has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and she's looking for her big break

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Job. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Merla Silvereyes, Female Halfling Expert 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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