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NPC Generator

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Advanced [show]


Liftrasa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. Her auburn hair is kept up in a ponytail inside a broad hat. Her ears are large.

Personality: She is a Beggar first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Courier, but she was a colossal failure. She ran away from her former home and has been making her living as a Beggar for the past few years.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Liftrasa Aranore, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 4000 cp. Lapis lazuli (16 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joser Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red feathered hat and red clothes, and is pretty ugly. His silver hair is heavily combed to the left. His thin eyebrows rest above his beady brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a mortician again

Ideals: Fighting, Impeccable. Flaws: Ugly, Greedy, PTSD. Bonds: Job. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Joser Littlefoot, Male Halfling Monk 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Kiirith Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered longsword and tarnished whip as well. His crest is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Kiirith lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his absent father

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Family. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Kiirith Mystan, Male Dragonborn Fighter 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anne Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. Her skin is fair and her fingers are delicate and long. She keeps her silver hair in a pixie cut. Her brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is skeptical of what others tell her and is slow to trust.

History: She got into the Masseuse business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of illithids; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Anne Watson, Female Half-Elf Warrior 12
Medium (5'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 104 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +6

Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (600 gp). Gold music box (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Heather Astley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of magic around her neck, and a shortspear on her belt. Her long black hair reaches down to her waist. Her eyes are likewise violet.

Personality: She likes to make people angry or surprised. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Heather grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Heather Astley, Female Human Aristocrat 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)6 (-2) 11 (+0)18 (+4)
Skills Insight +2, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He usually wears his brown robe and has his club always slung over his shoulder. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Gimurt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Military, Religious. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Gimurt Steelfist, Male Dwarf Commoner 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant, Terran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 60 pp. Lapis lazuli (15 gp).


Social Check DCs


Hugolina Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear violet tank tops with white skirt. Her golden hair is long and unkept. She has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Hugolina isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hugolina is combative with any and all who dare try her patience in the slightest.

History: She comes from a rich eastern family. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Navigator

Voice: German accent

Attributes [hide]

Hugolina Watson, Female Half-Elf Cleric 15
Medium (4'8") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Athletics +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Deep blue spinel (1300 gp). Aquamarine (1300 gp). Bloodstone (70 gp). Moss agate (4 gp). White pearl (160 gp). Rich purple corundum (800 gp). Malachite (4 gp). Red spinel (160 gp). 1 Medium magic item.


Social Check DCs


Xanaphia McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a violet cloak and cross-gartered black stockings. She wears a Stetson hat to hide her balding. Her eyes are a pleasant hazel.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Days after completing her studies, news broke out that her hometown was attacked by goblins. Xanaphia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To pay off her debts; and revenge

Flaws: Disease. Bonds: Slave, Family, Enemies, Debt. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Xanaphia McLeod, Female Half-Elf Ranger 9
Medium (5'2") Half-Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40000 cp. Deep green spinel (60 gp).


Social Check DCs


Kriv Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue crest is braided into rings. His eyes are red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Kriv was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Kriv reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Kriv and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Kriv Delmirev, Male Dragonborn Expert 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs

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