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NPC Generator

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Advanced [show]


Nordak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a shortspear. He wears a broad hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are violet.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Through the years after Nordak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nordak's mother didn't care for him much, and the feeling was mutual. During his travels, Nordak and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nordak discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nordak fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Flaws: Antagonistic, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Stableman

Voice: German accent

Attributes [hide]

Nordak Rubyeye, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Phann Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with black highlights, and long tan pants that bunch up around her shoes. Her silver hair is kept up in a ponytail inside a small hat. Her amber unseeing eyes seem to look past you.

Personality: Phann wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush

Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Has a crush, Job. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Phann Kane, Female Half-Elf Bard 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 160 gp.


Social Check DCs


Gynnie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. Her hair is short and white. Her face is scarred and worn.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Servant arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: She is currently in port desperately looking for someone to get her out; and expand her business

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job, Slave. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Gynnie Elderberry, Female Halfling Cleric 12
Small (2'9") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 300 pp. Fiery yellow corundum (1100 gp). Zircon (20 gp). Black pearl (1100 gp).


Social Check DCs


Baelitae Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a violet collared shirt and green skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. Her chestnut hair is wavy and long. She has amber eyes and a violet hat with a green feather.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a small toy that she constantly fidgets with.

History: Born in the west her family was never financially stable. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is wracked by social anxiety.

Flaws: Terse, Addict, Fearful. Bonds: Immigrant, Poor. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Baelitae Sherman, Female Half-Elf Expert 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Einkil Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he prefers to wear brown clothing when he does not wear armor. He is bald on top and has large chestnut tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Einkil Strongheart, Male Dwarf Adept 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)18 (+4) 16 (+3)10 (+0)
Skills Investigation +7, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Abyssal, Draconic, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears his red hair down. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Purban Leagallow, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs


Manfred Landon, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He wears his red hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Manfred Landon, Male Human Cleric 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Megren Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light black in addition to tight pants. She wears her red crest down. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Megren Esstyrlynn, Female Dragonborn Bard 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 4000 sp. Peridot (80 gp). Rock crystal (80 gp). Hematite (4 gp). Citrine (80 gp). Blue sapphire (800 gp). Aquamarine (700 gp).


Social Check DCs


Oskar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His hair is red and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Oskar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Oskar Ungart, Male Dwarf Rogue 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Alexandrite (300 gp).


Social Check DCs

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