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NPC Generator

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Advanced [show]


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her beige fur is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Insomniac, Depressed, Fearful. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Spring In Woods, Female Tabaxi Cleric 4
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 6000 cp. Iolite (20 gp).


Social Check DCs


Theodoric Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. He wears his chestnut hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Glassblower, Theodoric learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now owns his own business.

Motivation: Dwarven compassion; and expand his business

Ideals: Joker. Flaws: Ugly, Selfish, Racist. Bonds: Poor, Job. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Theodoric Goltorah, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 3000 sp.


Social Check DCs


Diesa Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. Her clothes are grease stained in places. She has moderate length white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Diesa embodies much of what other species detest in the Dwarves. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the west. Through the years after Diesa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Diesa's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Diesa and her spouse have recently divorced.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diesa Graybeard, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Sard (50 gp).


Social Check DCs


Zook Beren, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a blue poncho over his likewise colored trousers and shirt. He is an epitome of beauty. With a patchy black beard and wild black hair. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Mason. He does not trust anyone and sleeps with one eye open.

History: Zook was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zook took refuge in the large cave and found the beat up axe and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac. Bonds: Attractive, Job, Nature, Enemies. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Zook Beren, Male Gnome Rogue 11
Small (3'8") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Persuasion +6, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1600 gp. Solid gold idol (200 gp). Solid gold idol (200 gp). A small bag of saffron. (20 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item.


Social Check DCs


Sammal Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is dark red and curly. His eyes are silver and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Optimist, Professionalism, Gifted. Bonds: Rich. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Sammal Dare, Male Tiefling Ranger 3
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Bentham, Male Human Monk 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Tarak Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Bonds: Attractive, Poor, Guardian. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Tarak Webley, Male Half-Orc Fighter 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)11 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Blue quartz (4 gp). White opal (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her glaive always slung over her shoulder. She carries with her a set of glaives on her belt, each one with a amethyst on the hilt. Her hair is golden and curly. Her ears are large.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Audhild Torunn, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Vorka Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She usually wears her black robe and has her bow always slung over her shoulder. Her whole body is exceptionally muscular. She has wavy silver hair. She has several tiny jet earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her sister before her, after school she went straight into learning to become a Servant. She inherited the family business which she has now maintained for 9 years.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer, Job. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Vorka Adley, Female Half-Orc Rogue 5
Medium (6'4") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)7 (-2) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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