Kabbarg Clare, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Fortune-teller. Her skin is fair and her fingers are delicate and long. She wears her black hair down. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She comes from a rich western family. Kabbarg was born on a far western forest where she grew up under the tutelage of her mother, an expert Fortune-teller. She left for the west, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: Enemies, Religious, Rich, Immigrant. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Deep blue spinel (1500 gp). Chalcedony (60 gp).
Lone Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Assassin. Her fur is cut close to her head. Her thin eyebrows rest above her beady yellow eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. When she's not drinking or sleeping the drinks off, she's doing music.
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1500 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear grey clothing when he does not wear armor. His hair is red and very short. He wears large thick round spectacles.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. Olunt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Optimist. Flaws: Racist. Bonds: Nature, Job, Adventurer. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. White pearl (50 gp). Red spinel (50 gp). Tourmaline (50 gp). 1 Masterwork Uncommon Weapon.
Juliana Hale, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a long, brown cloak. Her blonde hair, when down, is lengthy. She has gray eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Juliana took refuge in the ruined castle and found the beat up longsword and armor she uses now. She has recently gotten a pet goose that steals things from people.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Flaws: Depressed. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 370 gp. 1 Antitoxin.
Elegant Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His fur is brown, silky, and of moderate length. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Shy, Selfish, Racist. Bonds: Poor, Attractive, Criminal record. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Driindar Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her bronze crest is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Sold as a small child to a slaver, Driindar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Barber, but she was a colossal failure. She has drifted from career to career and currently works as a Tanner.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Coral (50 gp).
Tyna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She is bald on top and has large chestnut tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. She enjoys reading and quiet.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 38 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Freshwater pearl (16 gp). Red-brown spinel (150 gp). Malachite (16 gp). White opal (1200 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her black fur is singed and shortened. Her eyes are a pleasant copper.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many illithids want her driven away; and her religion dominates her actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 11 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Susannah Skelton, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She wears a colorful flower in her white hair. She has gleaming, smiling hazel eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.
History: The child of a Herbalist, who enjoyed hunting, Susannah was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved
Ideals: Passionate, Philantrophist, Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Masterwork Uncommon Weapon.
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