Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries spears. His orange fur is smooth and relatively long. He has copper eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10000 cp.
Dariff Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her auburn hair is well kept. Her violet eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is an amazing painter.
History: Dariff lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She now owns her own business.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Family, Job. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Aline Astley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. She has done her best to style her white hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Fighter school at a young age so that she could practice her druidic talents. She has built up a small fortune and can afford her own way.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Bonds: Military, Rich. Occupation: Gardener
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 33 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1000 gp. Chalcedony (70 gp).
Manea Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'7" eastern woman, she wears a black shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her hair is blue and curly. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 15 years.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp.
Kadana Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" southern woman, she wears rags and sports a simple walking cane. She has scarlet crest. Her skin is flawless and her gold eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Kadana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Flaws: Disease, Selfish, Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Vezera Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a black poncho over her likewise colored trousers and shirt. Her bronze crest is matted, messy, and big. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, she has a hard time making friends. She cannot resist a sob story and will often dote over anyone who has one.
History: Vezera lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 400 gp.
Mishann Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman dresses well, wearing green shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She wears a deerstalker hat to hide her balding. She has a dull look in her red eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a wizard, Mishann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Justice. Flaws: Addict, Depressed. Bonds: Attractive, Mentor. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Left-Handed Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her yellow fur is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Left-Handed hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She feeds upon the attention of others.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal poetry training, and achieved minor success. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.
Motivation: Further expansion of business; and expand her business
Ideals: Artistic. Bonds: Attractive, Immigrant, Has a crush, Job. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. 1 Minor magic item.
Pandjed Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his red crest to look like a famous performer. He is baby faced.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Pandjed was born in the west. At a young age he loved to build and create. His childhood dream was to be a Assassin, but he was a colossal failure. He struck the Spice Merchant job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
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