Hamil Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His black hair and beard is wavy and long. His fierce brown eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Freshwater pearl (6 gp).
Mindartis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He is portly but not overly obese. He wears his red hair up. This blue eyed southerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. By chance he met his sister recently and the two have been together since.
Motivation: To share knowledge with the world; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Passionate, Logical. Bonds: Family, Immigrant. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10 pp.
Harann Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a black coat over a blue low-cut shirt, and a Stetson hat upon her head. She is muscular with a powerful set of arms. She keeps her long black crest kept up in a rat tail. Her fierce red eyes like to dwell on things.
Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast island. She struck it rich when she found rare goods in large quantities. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to get laid; and money/treasure
Flaws: Shy, Selfish. Bonds: Nature, Rich, Has a crush. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp. Obsidian (12 gp). Amethyst (80 gp). Rock crystal (40 gp). Black opal (700 gp). Pink pearl (80 gp). Hematite (12 gp). Tourmaline (80 gp). Deep blue spinel (1000 gp).
Morgran Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a greataxe. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cora Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Dilettante born in the past three hundred years. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Dilettante business at a young age. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In the meantime she has taken over work as a Dilettante and occasionally as a mercenary.
Motivation: She has passion for adventuring and risk; and she is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Job, In love, Adventurer. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Moss agate (4 gp). Coral (50 gp). Deep blue spinel (700 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pennie Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is golden, silky, and of moderate length. This violet eyed northerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Pennie isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. A true patriot, Pennie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. When Pennie reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army
Ideals: Athletic, Impeccable. Bonds: Poor, Attractive, Military. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Golden pearl (50 gp). Azurite (10 gp). Rich purple corundum (1200 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red fur is still thick. His eyes, though not visible through his cowl, are yellow.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the west to a Marshal, Two Llamas learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Retire the richest man in the west; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 2300 gp. 1 Minor magic item.
Damaia Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a green tunic with grey highlights, and long pastel pants that bunch up around her shoes. She has dyed her greying white hair a little too much giving a sharp white color. She wears an eyepatch.
Personality: Damaia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast forest. Damaia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the south, certain she would find work there.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. White pearl (40 gp). Chrysoberyl (40 gp). Obsidian (8 gp).
Hatae Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman sports tan clothing, slightly heavier than average wear and is in decent physical shape. Her golden hair is matted, messy, and big. She is baby faced.
Personality: Confrontational and typically high on some drug or another. She has a minor phobia of water and hates getting wet.
History: She was always a brilliant, if unscrupulous mind. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels threatened by others; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Addict, Fearful, Insane. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
Possessions: 210 gp. Cloth of gold vestments (130 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!