Rimple Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with violet socks and a vest with buckled shoes, and he perpetually has his axe ready. He keeps his black hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 100 gp.
Bree Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Slave, Religious. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp.
Mozfel Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Engraver uniform. His skin is fair and his fingers are delicate and long. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Mozfel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. Mozfel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Extrovert. Bonds: Job, Attractive, Immigrant, Nature. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 40000 cp. Aquamarine (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Cecily Stansfield, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, brown cloak. She wears her black hair down. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Gifted from a young age, Cecily studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and many brigands want her driven away
Ideals: Optimist, Gifted. Bonds: Family, Job, Enemies. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Abyssal, Gnome, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Malachite (8 gp). Moss agate (8 gp).
Lidda Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is typically in her Priest uniform. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She is untrained/undisciplined, which makes her dangerous.
Motivation: To be a Ploughman again.
Ideals: Gifted. Flaws: Antagonistic, Disease, Insane. Bonds: Job. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her cinnamon fur is knotted and matted. Her fierce amber eyes like to dwell on things.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: To share knowledge with the world; and to be a body guard again
Ideals: Disciplined, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Decarabia Hope, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she sports black clothing, slightly heavier than average wear. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are white.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She plays an instrument quite well.
History: She got into the Miner business at a young age. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: She wants to meet her childhood hero.
Ideals: Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Elven, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 700 sp.
Ronobe Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman wears very tight pants and wife beaters, though occasionally she sports a green coat. Her clothes are grease stained in places. She wears her brown hair down. Her eyes are red.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 12 years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Bonds: Poor, Immigrant, Job, Attractive, Nature. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 0 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 4 (-3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp. 1 Magnifying glass. 1 Hourglass. 1 Average lock.
Gûndza Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He has a brown handlebar mustache and slicked back brown hair. His ears are large.
Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast forest. Through the years after Gûndza was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gûndza's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Jeweled electrum ring (7000 gp). A delicate brass dragon egg (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!