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NPC Generator

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Advanced [show]


Laucian Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears a colorful flower in his white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Athletic, Joker. Bonds: Attractive, Enemies, Immigrant. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Laucian Heiser, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Violet garnet (200 gp). 7 Acid flasks. 2 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Bathin Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His hair is cut close to his head. He has gleaming, smiling red eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Optimist. Bonds: Has a crush, Adventurer, Immigrant, Attractive. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Bathin Elusive, Male Tiefling Aristocrat 3
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Artin Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her golden hair in a pixie cut. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Stylist, but she got bored and became a Sage. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle; and expand her business

Flaws: Ugly, Fearful, Depressed. Bonds: Mentor, Job. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Artin Lutgehr, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1600 sp. 4 Acid flasks.


Social Check DCs


Serpent Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her lavender fur is smooth and relatively long. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the north was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry her sister to traveling adventurers; and to reunite with her old friends

Flaws: Addict, Selfish. Bonds: Adventurer, Poor, Immigrant, Family. Occupation: Healer

Voice: French accent

Attributes [hide]

Serpent Timber, Female Tabaxi Cleric 12
Medium (5'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 200 pp.


Social Check DCs


Gilkass Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear green pants and tee shirts. Her crest is scarlet and curly. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast island. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she wants revenge against goblins

Flaws: Fearful. Bonds: Immigrant, Enemies, Nature, Military. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Gilkass Argenthrixus, Female Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 16 (+3)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Malachite (14 gp). Carnelian (60 gp). Citrine (60 gp).


Social Check DCs


Wella Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear white pants and tee shirts. Her long golden hair reaches down to her waist. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: She was raised in a desert tribe. A gifted student she started as a Bookbinder, but she got bored and became a Blacksmith. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern.

Flaws: Addict, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Wella Tealeaf, Female Halfling Aristocrat 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses like a well dressed Architect does. His silver hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Architect. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of giants; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Job, Enemies, Slave. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Korfel Wasanthi, Male Elf Barbarian 11
Medium (5'3") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 90 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Investigation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 3200 gp. Sard (60 gp). Chrysoprase (60 gp). Eye agate (9 gp). Obsidian (9 gp). Amber (160 gp). Obsidian (9 gp). Deep blue spinel (1200 gp).


Social Check DCs


Juliana Richie, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and is wearing a long, grey cloak. Her right hand appears badly burned and disfigured. Her hair is long and brown with streaks of black, and is pulled back with small grey clips. Her violet eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Juliana was born with her father's beautiful face. Her father was a soldier and died while she was still young. Juliana was left her father's suit of armor and trained in its use and care. After a long history of fighting, Juliana and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and seeks redemption

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Attractive, Military. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Juliana Richie, Female Human Wizard 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Fargrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Bonds: Poor, Attractive, In love. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Fargrim Durthane, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Religion +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp.


Social Check DCs

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