Elysande Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. Her hair is red and curly. Her eyes are likewise green.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 3 years old her parents immigrated from the east. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 4000 cp. 1 Minor magic item.
Henry Asheton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has achieved small success as a Fortune-teller.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Orsik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently the stress of being a Bounty Hunter has made it difficult for him to sleep.
Motivation: To be a Cook again.
Flaws: Ugly, Insomniac. Bonds: Job, Military, Poor. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Pelt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length lavender fur. His green eyes dart from person to person.
Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. A freak accident while working with his Stableman father left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Hedonist, Disease. Bonds: Military. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Violet garnet (500 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.
Three Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear brown tank tops with blue skirt. She wears a feathered hat to cover her moderate length orange fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them
History: Three was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and she is wracked by social anxiety
Ideals: Philantrophist, Persistence, Logical. Flaws: Ugly, Shy. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 800 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp).
Ruloth Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses like a well dressed Interpreter does, and a wedding ring on her right hand. She wears her bronze crest down. Her eyes are gold and she is always smoking a pipe.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Ruloth was born the youngest of three triplets. A gifted student she started as a Butcher, but she got bored and became a Interpreter. By chance she met her sister recently and the two have been together since.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Racist, Insane. Bonds: Job, In love, Family. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1300 sp. Red-brown spinel (60 gp).
Emeny Shelly, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a worn and beaten armor. Her hair is long and brown with streaks of black, and is pulled back with small grey clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the north to a Soapmaker, Emeny learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.
Motivation: Someone believes her a fraud; and she has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Tourmaline (80 gp).
Hork Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'3" northern man, he dresses in black turtlenecks beneath a grey coat with green slacks. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Hork grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He is searching for what he claims is his rightful reward.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Philantrophist. Bonds: Nature, Adventurer, Job, Guardian. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Patrick LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely violet suit with white socks and a vest with buckled shoes. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 82 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 pp. Golden pearl (40 gp). Amber (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
