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NPC Generator

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Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gilthur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and he is greedy

Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Gilthur Glanhig, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)15 (+2) 11 (+0)5 (-3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has no hair. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: Fulbar was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Fulbar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Fulbar Tosscobble, Male Halfling Monk 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. Rose (70 gp). Freshwater pearl (4 gp).


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair up. He has a dull look in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: He was born at the edge of vast forest. Fargas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Selfish. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Fargas Deephollow, Male Halfling Ranger 10
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +7, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 100 pp. Smoky quartz (60 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (9 gp).


Social Check DCs


Akmen Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are white.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: PTSD. Bonds: Slave, Enemies, Nature, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Akmen Clever, Male Tiefling Expert 17
Medium (6'10") Tiefling, Neutral Good (CR 17)
Armor Class 9
Hit Points 93 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)18 (+4) 16 (+3)21 (+5)
Skills Athletics +8, History +10
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Goblin, Elven
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +10

Possessions: 8000 gp. Carnelian (40 gp). Bloodstone (40 gp). Aquamarine (1300 gp). Onyx (40 gp). Deep blue spinel (1300 gp). Iolite (40 gp). Deep blue spinel (1300 gp). Tourmaline (110 gp). Star rose quartz (40 gp). Golden yellow topaz (1300 gp). Chrysoberyl (110 gp). Coral (110 gp). Golden yellow topaz (1300 gp). Red spinel (110 gp). Rose (40 gp). Onyx (40 gp). Chrysoprase (40 gp). Rock crystal (40 gp). Blue star sapphire (1300 gp). Peridot (40 gp). Aquamarine (1300 gp). Hematite (5 gp). Blue star sapphire (1300 gp). Deep blue spinel (1300 gp). Moss agate (5 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is knotted and matted. His eyes are amber and beady.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Boddynock is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Insane, PTSD. Bonds: Poor, Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Boddynock Garrick, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. Silver pearl (140 gp). Rhodochrosite (5 gp).


Social Check DCs


Vanchu York, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, white, dusty cloak. Her brown hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She dislikes all the random violence that takes place in the north. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the north to a Seamstress, Vanchu learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a tanner again

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Job, Rich, Debt. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Vanchu York, Female Half-Orc Sorcerer 6
Medium (5'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 6
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged -1 / 2d6-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nija Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'8" northern woman, she wears many layers of old clothing at all times. Her hair, while still mostly silver, has prominent grey streaks. She wears large thick round spectacles.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has drifted from career to career and currently works as a Sculptor.

Motivation: To be a Bookbinder again; and a deep hatred of dire rats

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Nija Obscure, Female Tiefling Paladin 4
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Melech Art, Male Tiefling [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a black tunic with white highlights, and long tan pants that bunch up around his shoes. His hair is cut close to his head. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a brothel owner, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his dancing dream.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Melech Art, Male Tiefling Paladin 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Tiaathque Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears tattered old clothes, she is not a threatening figure. Her red hair is kept up in a ponytail inside a Stetson hat. Her ears are large.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Retire the richest woman in the north; and her religion dominates her actions

Ideals: Disciplined, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Tiaathque Arnuanna, Female Elf Fighter 5
Medium (5'3") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)13 (+1) 11 (+0)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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