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NPC Generator

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Advanced [show]


Vistra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who usually wears her brown robe and has her falchion always slung over her shoulder, she is not a threatening figure. Her golden hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Optimist, Athletic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Vistra Aranore, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 pp. Peridot (60 gp). Chrysoberyl (160 gp). Moonstone (60 gp).


Social Check DCs


Flask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is generally shirtless and showing off her tattooed chest. Her clothes are grease stained in places. Her brown fur is slicked back into a classic pompadour. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Flask was born in the south. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She got away from her former life and has fallen to alcoholism.

Motivation: Gnomish compassion.

Ideals: Justice, Persistence. Flaws: Addict, Racist. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Raspy

Attributes [hide]

Flask Candle, Female Tabaxi Cleric 4
Medium (4'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Lilli Welber, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with feathered hat. She has a long blonde ponytail with little hanging trinkets. Her brown eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many brigands want her driven away; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy. Bonds: Immigrant, Slave, Enemies. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Lilli Welber, Female Gnome Warlock 9
Small (3'1") Gnome, Neutral Good (CR 9)
Armor Class 9
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. A roughly beaten golden orb (100 gp). Fire opal pendant on a fine gold chain (2100 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Kody Asheton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Miller does, and is pretty ugly. His red hair, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with dancing.

History: Kody was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Miller soon after.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Kody Asheton, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Barrister. His hair is long and auburn with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against brigands; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Philantrophist. Bonds: Job, Religious, Adventurer, Enemies. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Gerald Shupe, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is blue, silky, and of moderate length. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Maagog Baharoosh, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4

Possessions: Jade (60 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Lapis lazuli (9 gp). Star ruby (900 gp).


Social Check DCs


Mogg Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with green slacks, and carries maces. He has no hair. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Mogg Kenley, Male Half-Orc Rogue 4
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)6 (-2) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 19000 sp.


Social Check DCs


Maynild Graham, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is cut short with large spiked bangs in the front. Her eyes are hazel.

Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. When Maynild reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She doesn't get along with people that don't share her tastes; and money/treasure

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Maynild Graham, Female Human Monk 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Zircon (70 gp). Golden pearl (70 gp).


Social Check DCs


Fenriz Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is blue and curly. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in hand crossbow use. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Fenriz Lithe, Male Tiefling Warrior 5
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)20 (+5)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 pp. White pearl (110 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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