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NPC Generator

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Advanced [show]


Dagnal Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman is generally shirtless and showing off her tattooed chest. Her hair, while still mostly blonde, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.

History: The child of southern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dagnal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dagnal. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Immigrant, Criminal record. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Dagnal Trueblood, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 8 (-1)13 (+1) 15 (+2)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 100 gp.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a red suit. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Bertram Brightmoon, Male Halfling Paladin 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp.


Social Check DCs


Helen Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears a tight fitting brown shirt and pants. She has a hunchback. Her tied-back hair is black. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted martial powers by her dying sister.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Helen Marlowe, Female Human Sorcerer 10
Medium (4'8") Human, True Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +8, Nature +6
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: Moss agate (10 gp). Peridot (60 gp). Black pearl (1200 gp). Tourmaline (120 gp). Malachite (10 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Blyth, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is blonde, silky, and of moderate length. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Herleva was born in the north. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Optimist, Logical, Persistence. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Herleva Blyth, Female Human Warlock 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Thamior Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thamior took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Thamior Mystralath, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Animal Handling +7, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kairon Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a moderate pudge and is not very fit. He has wavy blue hair. His gold eyes dart from person to person to random spaces in the air.

Personality: Kairon wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Kairon studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined, Opinionated, Gifted. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Kairon Absence, Male Tiefling Rogue 9
Medium (5'6") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5

Possessions: 800 gp. Deep blue spinel (800 gp). Blue diamond (3000 gp). Moss agate (12 gp).


Social Check DCs


Bertram Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He wears a colorful flower in his chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Disease. Bonds: Rich, Attractive, Religious. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Bertram Appleblossom, Male Halfling Barbarian 15
Small (3'0") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 133 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +4

Possessions: 1000 pp. Violet garnet (1000 gp). Star rose quartz (30 gp). Eye agate (10 gp). Jacinth (3000 gp). Golden yellow topaz (1000 gp). Chrysoprase (30 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Blue quartz (10 gp). Rock crystal (30 gp). Azurite (10 gp). Brown-green garnet (70 gp). Tourmaline (70 gp). Malachite (10 gp). Smoky quartz (30 gp). Rose (30 gp).


Social Check DCs


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he feels threatened by others

Ideals: Philantrophist, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Koeth Koehlanna, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dynamic Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His yellow fur is knotted and matted. His yellow unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Dynamic Wing, Male Tabaxi Rogue 8
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Athletics +5, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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