Whurbin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.
History: Whurbin was born the youngest of three triplets. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Immigrant, Attractive, Family. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Gnoll, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp.
Ronobe Hope, Female Tiefling [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She is well dressed, constantly wearing a black suit, brown shirt, and white tie. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has silver eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Scribe business at a young age. Ronobe was born on a far eastern forest where she grew up under the tutelage of her father, an expert Scribe. She struck the Scribe job and began her own company from there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Gifted, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 22 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Ur-Edin Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by beers. His hair is cut close to his head. His gray eyes peer out from beneath his top white hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He now mingles about in high society.
Motivation: Expand his business.
Ideals: Logical. Flaws: Ugly, Disease, Mundane. Bonds: Rich, Job. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Roger LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears violet painted combat armor at almost all times. His chestnut hair, when down, is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Opinionated. Bonds: Attractive, Rich, Religious. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 300 sp. Sardonyx (40 gp). Red spinel (140 gp). 1 Magnifying glass.
Râsh Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple white robe with brown stripes complete with hood. His feathered hat is riddled with cuts and holes. He is baby faced.
Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Fearful. Bonds: Guardian. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 35000 sp. A roughly beaten golden orb (160 gp). A silver and pearl hairclip (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Bertram Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His black hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Attractive, Job, Military, Debt. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 60000 cp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (900 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Darrak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of dire rats once and for all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants to raise his children well.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Virra Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in earthy colors with a tan and yellow handkerchief worn on her left side. Her chestnut hair is well kept. Her ears are large.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.
History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature, Immigrant. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is cut close to his head. His face is scarred and worn.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: Born to a pair of adventurers, Right-Handed grew up listening to his father's many stories. A freak accident while working with his Dyer father left him crippled. He has dedicated himself to building a better kind of golem.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Banded agate (4 gp).
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