Burana Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Glassblower does. Her long gold crest is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Glassblower business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Burana was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Seeks redemption.
Flaws: Ugly. Bonds: Job, Enemies, Adventurer, Criminal record. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 50000 cp. Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Turen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his red hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 8 years old his parents immigrated from the north. Pog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.
Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality
Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Immigrant, Criminal record. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Chrysoprase (20 gp). Amber (110 gp). Jade (110 gp). Hematite (12 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
John Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well
Ideals: Passionate. Flaws: Hedonist, Addict. Bonds: Family, Religious. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 15)
Armor Class 6
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +1 / 4d8-4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 4000 gp. Black opal (1000 gp). Blue quartz (6 gp). White pearl (60 gp). Violet garnet (1300 gp). Moonstone (40 gp). Coral (60 gp). Black pearl (1300 gp). Banded agate (6 gp). Fiery yellow corundum (1000 gp). Silver pearl (60 gp). Jasper (40 gp). Peridot (40 gp). Smoky quartz (40 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Offund, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 96 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Obsidian (8 gp). Azurite (8 gp). Black pearl (900 gp). Freshwater pearl (8 gp). White opal (800 gp). Jade (160 gp). Violet garnet (900 gp). Golden pearl (160 gp). Smoky quartz (50 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Bloodstone (50 gp). Rock crystal (50 gp). 1 Medium magic item.
Xappan Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length silver hair. He has white eyes.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. Flattery will make him almost putty in your hands.
History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and to unite with his sister
Flaws: Selfish, Mundane. Bonds: Job, Immigrant, Family. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal, Auran, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 sp. Freshwater pearl (7 gp). Fire opal (800 gp). Jade (90 gp). Blue quartz (7 gp). Smoky quartz (50 gp). Blue quartz (7 gp). Obsidian (7 gp).
Lilith Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her dark red hair is singed and shortened. She wears an eyepatch.
Personality: A skeptical and narcissistic woman, Lilith's first love is herself. Her second love is also herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a pair of adventurers, Lilith grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp.
Manea Flight, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a green costume with the symbols of strength on her torso. She has moderate length blue hair. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She has worked as a Shipwright like her father before her.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 3000 sp. Fire opal pendant on a fine gold chain (1200 gp).
Whurbin Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears just a grey suit, and his gloved hand is found clutching a morningstar. His silver hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He now owns his own business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Immigrant, Job. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp.
Hadwisa Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a broad hat to cover her moderate length golden hair. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hadwisa is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Guard, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 700 gp. Azurite (11 gp). Hematite (11 gp).
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