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NPC Generator

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Advanced [show]


Vondal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin blue vertical stripes and tan pants. He is muscular with a powerful set of arms. His black hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has achieved small success as a Mason.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Bloodkith, Male Dwarf Druid 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Peridot (70 gp). Chalcedony (70 gp). Malachite (7 gp). Aquamarine (1100 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered green stockings. He is physically well-built. He has a long brown beard with little hanging trinkets. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Family, Religious. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Dondon Porridgepot, Male Halfling Warlock 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Blue star sapphire (700 gp). Deep blue spinel (500 gp). Freshwater pearl (10 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Carrie Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His hair is auburn and very short. His eyes are gray and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with painting.

History: Carrie was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Gifted, Artistic, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Carrie Wasanthi, Male Elf Warlock 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 4 (-3)16 (+3) 11 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 8000 cp. 4 Holy water.


Social Check DCs


Alston Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bristling with hidden weapons, mostly crossbows and pickaxes. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Criminal record, Rich, Military. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Alston Garrick, Male Gnome Fighter 9
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)6 (-2) 10 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Freshwater pearl (7 gp). Lapis lazuli (7 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. His childhood dream was to be a Sculptor, but he was a colossal failure. He then took over the family business and is one of the better Sellsword for hire.

Motivation: To reunite with his old friends; and further expansion of business

Flaws: Addict, Shy. Bonds: Poor, Adventurer, Job. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alberich Aranore, Male Dwarf Adept 7
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Zircon (70 gp). Iolite (70 gp). Freshwater pearl (14 gp).


Social Check DCs


Burgell Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Ugly, Mundane, Impulsive, Racist. Bonds: Military. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Burgell Miggledy, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Lavinia Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a green scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. She has moderate length white hair. Her gray eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Lavinia lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and she wants revenge against drow

Ideals: Fighting. Bonds: Enemies, Family, Criminal record, Military. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Lavinia Kettlewhistle, Female Halfling Aristocrat 8
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp. White opal (600 gp). White pearl (90 gp).


Social Check DCs


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant, Family. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Fighter 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Uraim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Uraim Stoutale, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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