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NPC Generator

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Advanced [show]


Ielenia Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her left hand. Her long chestnut hair reaches down to her waist. Her gray eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ielenia lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Wants to raise her children well; and to be a junk dealer again

Bonds: Attractive, In love, Job, Rich, Family, Adventurer. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Ielenia Iranapha, Female Half-Elf Sorcerer 6
Medium (5'2") Half-Elf, Lawful Neutral (CR 6)
Armor Class 7
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)9 (-1) 9 (-1)4 (-3)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Millicent Easton, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a grey cloak and cross-gartered blue stockings. Her silver hair is cut short. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant, Rich. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Millicent Easton, Female Human Aristocrat 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Black pearl (200 gp).


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his hammer. His hair is short and chestnut. His violet unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Pallabar reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Beggar for hire.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Disease. Bonds: Slave, Military. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Pallabar Wildwander, Male Gnome Fighter 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 600 sp.


Social Check DCs


Vlorn Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a tight fitting red shirt and pants. His black hair is cut short with large spiked bangs in the front. This blue eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Vlorn was born in the north. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Criminal record. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Vlorn Thorngage, Male Halfling Barbarian 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 54 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Blue sapphire (1100 gp). Banded agate (8 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Ridaro Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears baggy tan pantaloons and a yellow scarf. Her auburn hair is unkempt and raggedy. Her amber unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Disease, Shy, Fearful. Bonds: Poor. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Ridaro Galanodel, Female Elf Commoner 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jarana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are hazel and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the north. She moved from fad to fad and when she turned 15 she discovered painting. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Jarana Balderk, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 60 gp.


Social Check DCs


Vorka Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the west, but her parents moved at a very young age to the south. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Adventurer, Immigrant. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Vorka Snowdon, Female Half-Orc Barbarian 3
Medium (6'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 15 (+2)7 (-2)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Smoky quartz (30 gp). White pearl (80 gp).


Social Check DCs


Breena Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy white hair. She wears an eyepatch.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Breena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Breena. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Breena Umbodoben, Female Gnome Commoner 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Sun Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red fur up. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Sun Thunder, Male Tabaxi Rogue 15
Medium (6'3") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 74 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Insight +7, Performance +4
Senses Passive Perception 12
Languages
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (40 gp). A delicate brass dragon egg (40 gp). Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs

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