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NPC Generator

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Advanced [show]


Thamuz Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green armored body suit, with a simple red line shooting up and back down. He has purple hair. His skin is flawless and his silver eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Thamuz Torment, Male Tiefling Barbarian 16
Medium (6'4") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 138 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Athletics +9, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +7

Possessions: 11000 gp. Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (20 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (8000 gp). Solid gold idol (900 gp). 1 Medium magic item.


Social Check DCs


Orianna Still, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a large black jacket. Her hair, while still mostly brown, has prominent grey streaks. This white eyed westerner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also has developed a complete distrust of the Actor profession.

History: Orianna lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Warlock school at a young age so that she could practice her necromantic talents. She has been saving her money to try and buy her brother's freedom.

Motivation: Expand her business; and meet up once more with her childhood friend

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Orianna Still, Female Tiefling Warlock 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 14 (+2)18 (+4)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1000 sp.


Social Check DCs


Faral Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her top hat is riddled with cuts and holes. Her eyes are amber and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the south. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Faral was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She became a Laborer soon after.

Motivation: Doesn't want to be a Laborer and was forced into it by her family; and sabotage a competitor

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Slave, Job, Family. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Faral Sylvaranth, Female Elf Expert 5
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Conrad Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His long white hair reaches down to his waist. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Berevan, Male Half-Elf Barbarian 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a small bristly mustache and wavy black hair. His ears are large.

Personality: Cockaby hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Addict, Fearful. Bonds: Military. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Cockaby Gummen, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 6000 sp.


Social Check DCs


Frederick Palomarez, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Frederick was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Frederick Palomarez, Male Human Paladin 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Theobald hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Theobald Colby, Male Human Paladin 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Howard Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his kukri always slung over his shoulder, and he perpetually has his kukri ready. He has no hair. He has a dull look in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed, Lazy. Bonds: Immigrant. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Howard Hilltopple, Male Halfling Commoner 7
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Curran Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Curran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. A freak accident while working with his Detective mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism. Flaws: Disease. Bonds: Military, Mentor. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Curran Tosscobble, Male Halfling Paladin 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs

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