Ur-Masi Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a white suit, grey shirt, and brown tie. His white hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: Ur-Masi hails from a village terrorized by gnolls. Through the years after Ur-Masi was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ur-Masi's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Revenge; and someone believes him a fraud
Ideals: Persistence. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Enemies. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 40 gp. Red-brown spinel (150 gp). 1 Banded mail.
Oren Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has a long white beard with little hanging trinkets. His thin eyebrows rest above his beady brown eyes.
Personality: A skeptical and narcissistic man, Oren's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and half-orc compassion
Ideals: Impeccable, Artistic. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Roland Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His fierce hazel eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Shautha Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and wears tattered old clothes. She has moderate length auburn hair. Her gray eyes dart from person to person.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is harsh and unforgiving.
History: Shautha was raised in a hard working conservative environment. She worked as a nervous Spy and found it very stressful. She has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business
Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Slave. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 12
Hit Points 53 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her golden hair is unkempt and raggedy. Her eyes are a pleasant hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Dilettante profession.
History: Born in the north to a Ruler, Tippletoe learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Ruler for hire.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Ugly, Insane. Bonds: Slave, Poor, Job. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Valanthe Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses in blue turtlenecks beneath a tan coat with black slacks. She has done her best to style her brown hair to look like a famous performer. Her ears are large.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invites people to come help in her community garden.
History: She was born in the east, but her parents moved at a very young age to the north. Valanthe was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant, Religious. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 5 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Golden yellow topaz (400 gp).
Hecat Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She is extraordinarily eccentric. A true patriot, Hecat would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Knight, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Insane, Depressed. Bonds: Attractive, Military, Poor. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 8000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Delebean Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He has a large blue mantle and cape that has been intricately interwoven into his violet robe. His silver hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Delebean will drive conversation. He is lazy, self-centered, vain, and jealous.
History: He got into the Bricklayer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Selfish. Bonds: Job, Family. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 800 gp. Moonstone (40 gp). Chrysoberyl (110 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Tippletoe was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tippletoe took refuge in the ruined castle and found the beat up shortspear and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tippletoe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 91 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 2000 gp. Deep blue spinel (900 gp). Hematite (7 gp). Black pearl (900 gp). Jet (60 gp). Black pearl (900 gp). Rhodochrosite (7 gp). Chalcedony (20 gp). Tiger eye turquoise (7 gp). Golden pearl (60 gp). Zircon (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
