Orsik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His silver hair is cut short. His eyes are a pleasant blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and to unite with his sister
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Antinua Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries shortbows. She sports a flattop hair cut. She has several tiny sapphire earrings on each ear.
Personality: Antinua is depressed about a lot of things. She tends to be a nihilist. Antinua is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter
Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Rich, Family. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
Ar-Karo Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear white pants and tee shirts. With a patchy silver beard and wild silver hair. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against drow; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies, Adventurer. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 53 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (2000 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Addington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His black hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Bricklayer, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Persistence. Flaws: Insane, Fearful, Antagonistic. Bonds: Poor, Job. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Halander Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with singing.
History: Gifted from a young age, Halander studied abroad. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Artistic, Gifted. Flaws: Insomniac, Cynical. Bonds: Poor. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 53 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome, Aquan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 7000 gp. A necklace of small pink pearls (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Jeweled electrum ring (7000 gp). Silver chalice with lapis lazuli gems (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (300 gp).
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears red trousers with brown and white striped suspenders. She wears various colorful collared shirts. She wears a top hat to cover her moderate length red hair. Her ears are large.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Revenge.
Flaws: Ugly, Shy. Bonds: Enemies, Rich, Religious. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Bendoo Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. She wears her white hair up in a very large beehive style do. Her eyes are a pleasant green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She enjoys reading and quiet.
History: She is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Bendoo has worked very hard to control her curse. She now owns her own business.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Logical. Flaws: Disease, Greedy. Bonds: Job, Rich. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Gesrethe Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long silver crest is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gesrethe was born in the south. At a young age she loved to build and create. A gifted student she started as a Server, but she got bored and became a Mortician. She struck the Mortician job and began her own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1500 gp. Bloodstone (70 gp). Iolite (70 gp). Alexandrite (300 gp). Rhodochrosite (7 gp). Red-brown spinel (80 gp).
Broce Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has blonde hair. His eyes are brown and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Marshal. His job bores him to no end. He has decided to make it more interesting.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk
Bonds: Immigrant, Job, Adventurer, Criminal record, Nature. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Obsidian (11 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Carnelian (20 gp). 1 Half-Plate. 1 Half-Plate.
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