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NPC Generator

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Advanced [show]


Gardain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Gardain will drive conversation. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Extrovert. Bonds: Attractive, Enemies, Immigrant, Rich, Adventurer. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Gardain Torevir, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)5 (-3) 13 (+1)8 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp. A roughly beaten golden orb (130 gp).


Social Check DCs


Carrie Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a blue tunic with white highlights, and long green pants that bunch up around his shoes. He wears a broad hat to hide his balding. His eyes are blue and catlike.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Barkeep, Carrie learned a great deal about his mother's area of expertise. One day when Carrie was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Carrie was heart-stricken from the event, and his father started working long hours to provde for them. He has dedicated himself to building a better trade route.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Carrie Casilltenirra, Male Elf Wizard 4
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 4 (-3)9 (-1) 4 (-3)19 (+4)
Skills Animal Handling -1, Performance +6
Senses Passive Perception 7
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Rolen Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Rolen was born in the west. At a young age he loved to build and create. In his 18th year, his parents were killed by a gnolls raid, leaving Rolen alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rolen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is greedy; and he is content

Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Rich, Enemies. Occupation: Laborer

Voice: American accent

Attributes [hide]

Rolen Iranapha, Male Elf Monk 10
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 12 (+1)9 (-1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1200 gp. Zircon (30 gp).


Social Check DCs


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He wears his cinnamon fur up. His eyes, though not visible through his cowl, are copper.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to prove his worth to the world

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Secretive. Bonds: Poor, Enemies. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Sun Of Winter, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 12 (+1)19 (+4)
Skills Persuasion +8, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Sapphire pendant on gold chain (700 gp). Gold and topaz bottle stopper cork (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has styled his white hair well, parting it to the left. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Godfrey hails from a village terrorized by orcs. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family, Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Godfrey Kendall, Male Human Paladin 6
Medium (6'4") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Grigi Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. Her blonde hair is long and unkept. Her thin eyebrows rest above her beady hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy, self-centered, vain, and jealous.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grigi fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Grigi Skelton, Female Half-Orc Barbarian 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rosalind Rutland, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and carries halberds. Her blonde hair is kept up in a ponytail inside a top hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.

History: She was always a brilliant, if unscrupulous mind. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Rosalind Rutland, Female Human Expert 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Fragrant Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His lavender fur is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born the only child of a wealthy merchant. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Fragrant Of Clay, Male Tabaxi Cleric 11
Medium (5'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)14 (+2) 5 (-3)12 (+1)
Skills Deception +5, Medicine +1
Senses Passive Perception 7
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears many layers of old clothing at all times. He has a hunchback. He has red hair. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Nature. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Quarion Horineth, Male Elf Adept 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2300 sp. Blue star sapphire (500 gp). 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs

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