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NPC Generator

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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light brown in addition to tight pants. His deerstalker hat is riddled with cuts and holes. His eyes are yellow.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 7 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Joker, Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Spring Shore, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 6 (-2)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a bow. He has wavy black fur. He has a dull look in his green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Mentor, Poor. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Aura Shore, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Persuasion +2, Religion +7
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 220 pp. Alexandrite (400 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Moonstone (20 gp).


Social Check DCs


Krimmon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His blonde hair is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a forest tribe. While studying, he fell in love. They married and had a daughter. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Bonds: Attractive, Rich, Enemies, Nature, In love. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Krimmon Kettlewhistle, Male Halfling Warrior 7
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Astley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. Her ears are large.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Human conditions. She now mingles about in high society.

Motivation: Halfling compassion.

Ideals: Passionate, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Anne Astley, Female Human Commoner 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1800 gp. Hematite (8 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (1000 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akra Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her rusty crest has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Doctor, Akra learned a great deal about her mother's area of expertise. Akra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has set out to sabotage the competition.

Motivation: She's looking for her big break; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Guardian, Job, Adventurer. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Akra Kimbatuul, Female Dragonborn Bard 6
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ovak Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her chestnut hair is braided into rings. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.

History: Born to a Assassin, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Ovak Anderton, Female Half-Orc Monk 2
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)6 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 8000 cp. Jasper (80 gp).


Social Check DCs


Grigi Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black tunic with brown highlights, and long tan pants that bunch up around her shoes, and sports empty pouches on her belt. She wears her golden hair up. Her ears are large.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Cursed with unlife at a very young age, Grigi has worked very hard to control her curse. She has never given up on her writing dream.

Motivation: She is compelled to act according to her religious beliefs; and money/treasure

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Religious, Rich. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Grigi Lindsay, Female Half-Orc Wizard 4
Medium (5'11") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Hork Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear black tank tops with tan pants. His auburn hair is matted, messy, and big. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Soapmaker, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Actor job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly. Bonds: Job, Immigrant, Poor, Religious. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Hork Clare, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 310 gp. 1 Disguise kit.


Social Check DCs


Gerbo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. This gray eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Gerbo embodies much of what other species detest in the Gnomes. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Gerbo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerbo's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of drow; and revenge

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Gerbo Cobblelob, Male Gnome Cleric 10
Small (3'8") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 600 gp. Large well-done wool tapestry (600 gp).


Social Check DCs

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