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NPC Generator

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Advanced [show]


Cecily Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She likes to wear violet tank tops with brown skirt. Her whole body is exceptionally muscular. Her brown hair is braided into rings. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Cecily was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Cecily's mother didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and she wants to get laid

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Cecily Boleem, Female Half-Elf Rogue 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 10 (+0)6 (-2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 180 gp. Amethyst (40 gp).


Social Check DCs


Loopmottin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tan leather gloves, a tan jacket, and tight pants. Her golden hair is still thick. Her thin eyebrows rest above her beady blue eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She never wears the same outfit twice, unless she absolutely has to.

History: Loopmottin lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To prove her worth to the world; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Family, Adventurer. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Loopmottin Fapplestamp, Female Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gildmak Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a lance on his belt. His white hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gildmak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Gildmak Wiseacre, Male Halfling Ranger 13
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Insight +7, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Jasper (30 gp). Red-brown spinel (140 gp). Moss agate (16 gp). Onyx (30 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). White pearl (140 gp). Rhodochrosite (16 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Sindri Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His golden hair is braided into rings. This green eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane. Bonds: Slave, Adventurer, Religious, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Sindri Pilwicken, Male Gnome Warlock 5
Small (3'8") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp.


Social Check DCs


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He wears his yellow fur down. This amber eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Trail is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Athletic. Flaws: Emotional, Disease. Bonds: Family. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Trail Running, Male Tabaxi Paladin 7
Medium (6'8") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp.


Social Check DCs


Damakos Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries warhammers. His brown hair is lengthy. His red eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Damakos was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Adventurer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Justice. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Damakos Brilliance, Male Tiefling Bard 9
Medium (5'10") Tiefling, Chaotic Good (CR 9)
Armor Class 8
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Insight +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Deep blue spinel (1400 gp). Hematite (4 gp). Deep blue spinel (1400 gp). Black opal (1100 gp).


Social Check DCs


Erias Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. He has done his best to style his white hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. A true patriot, Erias would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Erias was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Attractive, Military, Religious. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Erias Graybeard, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 30 pp.


Social Check DCs


Resh Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He sports a flattop hair cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. Resh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and he's in love

Flaws: Ugly, Forgetful, Mundane. Bonds: Nature, Has a crush. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Resh Cooper, Male Half-Orc Paladin 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Aasathra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her crest is copper and very short. Her eyes are red and catlike.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Aasathra was born in the west. At a young age she loved to build and create. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Philantrophist, Persistence. Flaws: Shy, Fearful. Bonds: Job. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Aasathra Hshhsstoroth, Female Dragonborn Aristocrat 7
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 4000 sp. A roughly beaten golden orb (170 gp). Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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