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NPC Generator

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Advanced [show]


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is wearing the road beaten gear of a warrior, marred by beers. She has styled her brown hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nurkara took refuge in the ruined castle and found the beat up sai and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Nurkara Steelfist, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)8 (-1) 17 (+3)8 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +1

Possessions: 230 gp. Brown-green garnet (100 gp). Onyx (50 gp). Red spinel (100 gp). 8 Acid flasks.


Social Check DCs


Uzza Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. Her white hair is slicked back into a classic pompadour. Her red unseeing eyes seem to look past you.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Bowyer, her father struggled to pay the bills. She worked as a nervous Locksmith and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Uzza Subtlety, Female Tiefling Commoner 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Peridot (80 gp). Golden yellow topaz (600 gp). Blue star sapphire (1100 gp). Tourmaline (80 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Buvvie Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she very much looks the part of a Interpreter. Her silver hair is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Courier profession.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Buvvie has worked very hard to control her curse. Recently the stress of being a Interpreter has made it difficult for her to sleep.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Poor. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Buvvie Folkor, Female Gnome Rogue 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills History +0, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Naal Firahel, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Athletic. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Naal Firahel, Male Elf Warrior 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 7 (-2)12 (+1)
Skills Athletics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 7 Acid flasks. 4 Thunderstones.


Social Check DCs


Virra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her tan robe and has her crossbow always slung over her shoulder. Her brown hair is thinning but still full. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and she is content

Ideals: Passionate, Gifted, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Virra Waggletop, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Azzakh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear green tank tops with tan pants. His white crest is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Azzakh is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by drow. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Opinionated. Flaws: Depressed, Insane. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Azzakh Caavylteradyn, Male Dragonborn Monk 8
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. She wears a deerstalker hat to hide her balding. She has hazel eyes and a tan hat with a grey feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Mardnab and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mardnab discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mardnab fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to get laid; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Farmer

Voice: French accent

Attributes [hide]

Mardnab Silverthread, Female Gnome Rogue 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)12 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. White pearl (100 gp). Red spinel (100 gp). Red garnet (100 gp). 1 Minor magic item.


Social Check DCs


Lone Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She very much looks the part of a Spice Merchant. Her fur is short and black. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Lone studied abroad. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence, Opinionated, Gifted. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Lone Grass, Female Tabaxi Paladin 5
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Theobald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting brown shirt and pants. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the north to a Ploughman, Theobald learned a great deal about his father's area of expertise. A gifted student he started as a Body Guard, but he got bored and became a Ploughman. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He wants revenge against drow; and a deep hatred of drow

Flaws: Ugly. Bonds: Nature, Enemies, Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Wordsworth, Male Human Aristocrat 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs

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