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NPC Generator

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Advanced [show]


Curran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He dresses like a well dressed Marshal does. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Curran hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many giants want him driven away; and revenge

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Curran Whispermouse, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Shamil Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her sai ready. She wears her golden hair down. She has a dull look in her gray eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with dancing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She has never given up on her dancing dream.

Motivation: She is greedy.

Ideals: Fighting, Philantrophist, Artistic. Bonds: Rich, Slave. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Shamil Beren, Female Gnome Paladin 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 33000 sp. White pearl (90 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Cloak Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with black skirt. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. Her yellow fur, when down, is lengthy. She has gleaming, smiling yellow eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Cloak has worked very hard to control her curse. She's since become an addict/alcoholic.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Disease, Addict. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Cloak Shore, Female Tabaxi Fighter 5
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Intimidation +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Pink pearl (70 gp). 1 Darkwood Shield. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Quick Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Stylist uniform. Her fur is brown and very short. Her eyes are blue and catlike.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Adventurer, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: Sabotage a competitor; and balancing her hectic life and new stylist responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease, Secretive. Bonds: Job, Poor. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Quick Treat, Female Tabaxi Cleric 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)10 (+0) 17 (+3)6 (-2)
Skills Acrobatics +6, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 46000 sp. Red-brown spinel (40 gp). Lapis lazuli (7 gp). White pearl (40 gp).


Social Check DCs


Gnarsh Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries whips. He has no hair. He has hazel eyes.

Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. When Gnarsh reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Military. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gnarsh Kitchur, Male Half-Orc Wizard 3
Medium (6'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 8 (-1)12 (+1)
Skills Arcana +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Alex Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in yellow turtlenecks beneath a brown coat with green slacks. Beneath his clothing is a huge mess of scar tissue. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Stableman.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Slave, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Alex Schwartz, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky brown painted plate armor. His lavender fur, when down, is lengthy. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Military, Enemies. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Of Claws, Male Tabaxi Warrior 3
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Resh Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His red hair is knotted and matted. He has blue eyes and a white hat with a blue feather.

Personality: This man loves writing and to teach people writing more than just about anything. A true patriot, Resh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Entrepeneur, Athletic. Bonds: Poor, Military. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Resh Staurheim, Male Half-Orc Ranger 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He carries with him a set of crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long brown fur is drawn into a two foot long braid. His eyes are copper and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Professionalism. Bonds: Criminal record, Poor, Nature, Slave. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Ranger 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 sp.


Social Check DCs

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