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NPC Generator

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Advanced [show]


Purah Patience, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her purple hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Purah isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Purah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Purah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better world.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Purah Patience, Female Tiefling Expert 4
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Ea Silence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear ponchos typically of a light black in addition to tight pants. Her brown hair is unkempt and raggedy. Her eyes are red and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Ea would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Ea Silence, Female Tiefling Fighter 4
Medium (5'0") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Rurik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.

History: Rurik was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bather for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Optimist, Gifted. Bonds: Job, Poor. Occupation: Bather

Voice: Whispers

Attributes [hide]

Rurik Strongheart, Male Dwarf Wizard 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 78 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 19 (+4)17 (+3) 16 (+3)11 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Halfling, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 200 pp. Black star sapphire (900 gp). Smoky quartz (30 gp). Black pearl (1500 gp). Azurite (10 gp). Black pearl (1500 gp). Jade (140 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Nalral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Nalral and his spouse have recently divorced.

Motivation: A deep hatred of brigands; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Nalral Trueanvil, Male Dwarf Commoner 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Akoth Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His golden hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Akoth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Secretive, Disease. Bonds: Family, Rich. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Akoth Marleigh, Male Half-Orc Warlock 6
Medium (6'0") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 3 Smokesticks. 4 Holy water. 3 Smokesticks.


Social Check DCs


Ranala Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Ploughman uniform. She has moderate length chestnut hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Ploughman, Ranala learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Ploughman for hire.

Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Terse, Disease. Bonds: Job, Enemies. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Ranala Timbers, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 3 (-4)16 (+3)
Skills Athletics +1, Perception -2
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Rhodochrosite (5 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Shamil Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her brown hair is styled in orderly dreadlocks. Her brown unseeing eyes seem to look past you.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her psionic abilities were realized during a raid on her village. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Shamil Fabblestabble, Female Gnome Bard 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 sp.


Social Check DCs


Andry Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a nunchaku. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Mentor, Nature, Immigrant. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Andry Honeypot, Female Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 gp.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur, while still mostly cinnamon, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Insane, Secretive, Disease. Bonds: Rich. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seven Of Spirit, Male Tabaxi Paladin 7
Medium (5'8") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. Deep green spinel (80 gp). Pink pearl (80 gp).


Social Check DCs

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