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NPC Generator

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Advanced [show]


Radomir Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He is bristling with hidden weapons, mostly clubs and pickaxes. With a patchy brown beard and wild brown hair. This gray eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Radomir was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Criminal record, Adventurer, Poor, Job. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Radomir Deephollow, Male Halfling Monk 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5

Possessions: 150 gp.


Social Check DCs


Hunter Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. His hair is cut close to his head. His eyes are amber and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Hunter Cornish, Male Human Warlock 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Tourmaline (120 gp).


Social Check DCs


Hoglik Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Racist, Disease. Bonds: Job, Adventurer. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Hoglik Garfield, Male Half-Orc Barbarian 9
Medium (6'7") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 97 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 9 (-1)7 (-2)
Skills Performance +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Elven, Terran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Himo Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy blue pantaloons and a black scarf. He has wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's attracted to the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush, Debt. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Himo Caphaxath, Male Elf Paladin 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 88 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 100 pp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants, and sports empty pouches on his belt. His hair is silver, silky, and of moderate length. He has white eyes and a green hat with a brown feather.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Cressel was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Cressel Conviction, Male Tiefling Ranger 18
Medium (6'4") Tiefling, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 142 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Arcana +7, History +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1803221

Possessions: 10000 gp. Citrine (70 gp). Moss agate (4 gp). Star ruby (1200 gp). Fire opal (1200 gp). Brown-green garnet (50 gp). Black star sapphire (1200 gp). Obsidian (4 gp). Alexandrite (700 gp). Hematite (4 gp). Rose (70 gp). Jet (50 gp). Banded agate (4 gp). Blue sapphire (1200 gp). Black pearl (700 gp). Tourmaline (50 gp). Rich purple corundum (1200 gp). Tourmaline (50 gp). Eye agate (4 gp). Fiery yellow corundum (1200 gp). Pink pearl (50 gp). Violet garnet (700 gp). White opal (1200 gp). Deep blue spinel (700 gp). Rock crystal (70 gp). Alexandrite (700 gp). Pink diamond (6000 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Aquamarine (700 gp). Rock crystal (70 gp). Red-brown spinel (50 gp). Jacinth (6000 gp). Brown-green garnet (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Verin Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her black hair is lengthy and is close to two feet long. Her silver eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 16th year, her parents were killed by a orcs raid, leaving Verin alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Enemies, Has a crush. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Verin Pain, Female Tiefling Ranger 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, constantly wearing a grey suit, green shirt, and tan tie. She is bald on top and has large black tufts of hair around her ears. Her eyes are a pleasant gray.

Personality: Yurgunn is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Yurgunn was born on a far southern plains where she grew up under the tutelage of her father, an expert Mayor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Slave, Immigrant. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 130 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate.


Social Check DCs


Mary Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. Her auburn hair is singed and shortened. She has a dull look in her brown eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She has taken up work as a Miner and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To prove her worth to the world.

Ideals: Logical. Flaws: Ugly, Cynical, Impulsive, Insane. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Estevan, Female Half-Elf Wizard 2
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 10000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Nuthra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her whole body is exceptionally muscular. Her long brass crest is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a forest tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Forgetful. Bonds: Immigrant, Guardian, Nature, Criminal record. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Nuthra Yarjerit, Female Dragonborn Barbarian 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 sp.


Social Check DCs

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